Use context-mode tools (ctx_execute, ctx_execute_file) instead of Bash/cat when processing
large outputs. Triggers: "analyze logs", "summarize output",…
antigravity
claude
claude-code
claude-code-hooks
claude-code-plugins
claude-code-skill
codex
codex-cli
context-mode
copilot
cursor-plugin
kiro
mcp
mcp-server
mcp-tools
openclaw
opencode
pi-agent
skills
zed-extension
Updated 2026-09-19 03:27:16 +08:00
ui-ux-pro-max: UI/UX design intelligence for web, mobile, and desktop. This skill should be used when designing, building, reviewing, or fixing interfaces, including pages,…; design-system: Token architecture, component specifications, and slide generation. Three-layer tokens (primitive→semantic→component), CSS variables, spacing/typography…; design: Comprehensive design skill: brand identity, design tokens, UI styling, logo generation (55 styles, Gemini, Atlas Cloud, or MuAPI AI), corporate id…
ai-skills
antigravity
claude
claude-code
codex
command-line
copilot
cursor-ai
html5
kiro
landing-page
mobile-ui
qoder
react
tailwindcss
trae
ui-design
uikit
windsurf-ai
Updated 2026-09-18 08:50:28 +08:00
docker-expert: You are an advanced Docker containerization expert with comprehensive, practical knowledge of container optimization, security hardening, multi-stage builds,…; nodejs-best-practices: Node.js development principles and decision-making. Framework selection, async patterns, security, and architecture. Teaches thinking, not copying.; typescript-expert: TypeScript and JavaScript expert with deep knowledge of type-level programming, performance optimization, monorepo management, migrat…
agent-skills
agentic-skills
ai-agent-skills
ai-agents
ai-coding
ai-workflows
antigravity
antigravity-skills
claude-code
claude-code-skills
codex-cli
codex-skills
cursor
cursor-skills
developer-tools
gemini-cli
gemini-skills
kiro
mcp
skill-library
Updated 2026-09-14 15:24:45 +08:00
game-feel: Add "juice" and game feel that makes actions satisfying — screen shake, hit-stop/freeze frames, tweened/eased motion, squash & stretch, knockback, and layered…; game-ui-ux: Design and build game UI/UX — HUDs, menus, and overlays — that survive every screen: anchor- based responsive layout, resolution/aspect scaling and safe areas,…; level-design: Design and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing and flow (tension/res…
agent-skills
ai-agents
antigravity
awesome-list
claude-code
cline
codex
cursor
game-dev
game-development
gamedev
gemini-cli
github-copilot
godot
kiro
oh-my-pi
skills
unity
unreal
windsurf
Updated 2026-09-10 21:36:03 +08:00