Use context-mode tools (ctx_execute, ctx_execute_file) instead of Bash/cat when processing large outputs. Triggers: "analyze logs", "summarize output",…
Updated 2026-09-19 03:27:16 +08:00
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-platform…
Updated 2026-09-19 02:19:16 +08:00
codex-delegate: Delegate a coding task to the OpenAI Codex CLI as a background implementer, then review its diff and land it yourself. Use this whenever the user wants to hand…; opencode-delegate: Delegate a coding task to the OpenCode CLI as a background implementer, then review its diff and land it yourself. Use this whenever the user wants to hand…; claude-delegate: Delegate a coding task to a separate Claude Code CLI process or another Claude session as an implementer, then review its diff…
Updated 2026-09-18 21:13:09 +08:00
ui-ux-pro-max: UI/UX design intelligence for web, mobile, and desktop. This skill should be used when designing, building, reviewing, or fixing interfaces, including pages,…; design-system: Token architecture, component specifications, and slide generation. Three-layer tokens (primitive→semantic→component), CSS variables, spacing/typography…; design: Comprehensive design skill: brand identity, design tokens, UI styling, logo generation (55 styles, Gemini, Atlas Cloud, or MuAPI AI), corporate id…
Updated 2026-09-18 08:50:28 +08:00
story-long-write: 长篇网文写作。从大纲到正文,辅助长篇网络小说的创作,包括世界观、人物、情节线管理。触发方式:/story-long-write、/写长篇、「帮我开书」「写大纲」「日更」「续写」「继续写」「修改第X章」「回炉」「重写第X章」。; story-deslop: 网文去AI味。检测并清除文本中的AI写作痕迹,让文字回归自然、非模板化。触发方式:/story-deslop、/去AI味、「去AI味」「这篇太AI了」「网文去AI味」。; story-long-analyze: 长篇网文拆文。深度拆解爆款长篇小说的黄金三章、人设架构、爽点设计、节奏控制。单一深度拆解管道:跑完黄金三章(Stage 1)后产出快速预览报告并询问是否继续全量拆解,确认后从 Stage 2 续跑逐章摘要、聚合分析、设定关系、汇总报告,全程产物落盘…; story-short-write: 短篇网文写作。辅助短篇小说创作,从构思到成稿,聚焦情绪拉扯与节奏把控。触发方式:/story-short-write、/写短篇、「帮我写一篇短篇」「写个盐言故事」。; story-long-scan:…
Updated 2026-09-14 17:10:05 +08:00
docker-expert: You are an advanced Docker containerization expert with comprehensive, practical knowledge of container optimization, security hardening, multi-stage builds,…; nodejs-best-practices: Node.js development principles and decision-making. Framework selection, async patterns, security, and architecture. Teaches thinking, not copying.; typescript-expert: TypeScript and JavaScript expert with deep knowledge of type-level programming, performance optimization, monorepo management, migrat…
Updated 2026-09-14 15:24:45 +08:00
typescript-advanced-types: Master TypeScript's advanced type system including generics, conditional types, mapped types, template literals, and utility types for building type-safe…; tailwind-design-system: Build scalable design systems with Tailwind CSS v4, design tokens, component libraries, and responsive patterns. Use when creating component libraries,…; nodejs-backend-patterns: Build production-ready Node.js backend services with Express/Fastify, implementing middleware patterns, error han…
Updated 2026-09-14 09:07:50 +08:00
Use for any question about a codebase, its architecture, file relationships, or project content — especially when graphify-out/ exists, where the question…
Updated 2026-09-13 05:23:00 +08:00
code-review-and-quality: Conducts multi-axis code review. Use before merging any change. Use when reviewing code written by yourself, another agent, or a human. Use when you need to…; security-and-hardening: Hardens code against vulnerabilities. Use when auditing an input handler for vulnerabilities, when handling user input, authentication, data storage, or…; frontend-ui-engineering: Builds production-quality, accessible, responsive user-facing UIs. Use when building or modifying interfaces an…
Updated 2026-09-12 11:14:58 +08:00
game-feel: Add "juice" and game feel that makes actions satisfying — screen shake, hit-stop/freeze frames, tweened/eased motion, squash & stretch, knockback, and layered…; game-ui-ux: Design and build game UI/UX — HUDs, menus, and overlays — that survive every screen: anchor- based responsive layout, resolution/aspect scaling and safe areas,…; level-design: Design and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing and flow (tension/res…
Updated 2026-09-10 21:36:03 +08:00
golang-code-style: Golang code style conventions — line length and breaking, variable declarations, control flow clarity, when comments help vs hurt. Use when writing or…; golang-error-handling: Idiomatic Golang error handling — creation, wrapping with %w, errors.Is/As, errors.Join, custom error types, sentinel errors, panic/recover, the single…; golang-testing: Production-ready Golang tests — table-driven tests, testify suites and mocks, parallel tests, fuzzing, fixtures, goroutine leak detect…
Updated 2026-09-07 09:45:17 +08:00
tailored-resume-generator: Analyzes job descriptions and generates tailored resumes that highlight relevant experience, skills, and achievements to maximize interview chances; content-research-writer: Assists in writing high-quality content by conducting research, adding citations, improving hooks, iterating on outlines, and providing real-time feedback on…; changelog-generator: Automatically creates user-facing changelogs from git commits by analyzing commit history, categorizing changes, and…
Updated 2026-08-11 05:45:40 +08:00