Commit Graph

254 Commits

Author SHA1 Message Date
Calesthio
0e69906e36 Merge pull request #320 from ziyu4huang/fix/video-selector-routing
fix(video_selector): dedup race + preferred-provider gap + motion-aware fallback (§8 #3,#5,#7,#10)
2026-07-06 21:22:38 -07:00
Calesthio
cadff79217 Merge pull request #263 from mojahurtowniapl/claude/distracted-morse-47198e
Clamp Pixabay per_page to API-required 3-200 range
2026-07-06 18:39:26 -07:00
Calesthio
796f5d7c6e Merge pull request #281 from scorp323/oracle/batch-b-safe-hardening-20260703
fix: harden tool governance and subprocess safety
2026-07-06 18:17:08 -07:00
Calesthio
f9f53ecbcf Merge pull request #286 from drainsmichael-tech/claude/eloquent-feistel-40f311
fix: check ffmpeg availability via shutil.which instead of hardcoding True
2026-07-06 17:59:42 -07:00
Ziyu Huang
712a54bea9 fix(video_selector): dedup race + preferred-provider gap + motion-aware fallback
Three routing defects in video_selector, none previously covered by
tests (REVIEW §8 #3, #5, #7); plus the routing-test coverage itself (#10).

#3 Seedance dedup race
  tool_by_provider keyed by provider STRING, so two tools legitimately
  sharing provider="seedance" (seedance_video=fal, seedance_replicate)
  collided — only the first-registered was ever selectable; the other
  was invisible to the selector regardless of rank. Key selectable tools
  by NAME instead; ranking picks the best of the shared-provider backends.

#5 preferred_provider had no score-gap gate
  The selector returned the preferred provider on the first ranking match
  no matter how far below the top it scored (the comment claimed "unless
  drastically worse" but nothing enforced it). Add a configurable
  preferred_provider_gap (default 0.15): honor the preference only when
  its best ranked tool is within the gap of the overall top, else yield
  to the top-ranked provider.

#7 fallback_tools appended image_selector unconditionally
  The motion-required prohibition lived only in director skills, so a
  direct caller could silently fall back to an image-only tool for an
  image_to_video / reference_to_video brief. Add input-aware
  fallback_tools_for(inputs) that drops image_selector for
  motion-required operations; keep the static fallback_tools property
  (with image_selector) for external consumers / contracts.

#10 routing coverage
  First routing tests for video_selector: dedup reachability, the gap
  gate (honored / ignored / configurable), motion-aware fallback, and
  estimate_cost / estimate_runtime delegation. 13 tests, scoring patched
  for determinism so they test routing logic, not the scorer.

Full tools + contracts suite green (638 passed, 6 skipped).

Refs: docs/REVIEW-image-to-video-voice.md §8 #3, #5, #7, #10

Co-Authored-By: Claude <noreply@anthropic.com>
2026-07-07 07:36:59 +08:00
Calesthio
a2652b4c12 Merge pull request #312 from mandaar17/fix/wan22-t2v-vae-mismatch
fix(comfyui): T2V workflow pairs 14B models with the 5B VAE, breaking every run at VAEDecode
2026-07-06 12:06:37 -07:00
Calesthio
2df6d47884 Merge pull request #309 from 0xDevNinja/fix/image-multiout-and-segmented-music-volume
fix: openai_image returns all n images; segmented_music stops halving narration
2026-07-06 12:06:13 -07:00
0xDevNinja
4c10481011 fix(audio_mixer): stop segmented_music from halving narration volume
`_segmented_music` mixed the video's audio with the shaped music via
`amix=inputs=2`, whose default `normalize=1` scales every input by 1/inputs
(x0.5, -6 dB). Unlike `_mix` and `_full_mix`, this path has no `loudnorm` stage
afterward to re-normalize, so the narration was permanently attenuated across
the entire timeline — including the stretches where the music volume expression
evaluates to 0. A one-second music segment quietly dropped the narration by
~6 dB for the whole video.

Add `normalize=0` to the amix: the music is already scaled to `music_volume`
by the `volume` expression, so speech passes at unity. Verified with ffmpeg —
narration in a no-music region tracks the stereo/aac conversion baseline
instead of sitting 6 dB below it.
2026-07-06 13:12:33 +05:30
0xDevNinja
7fff88af3c fix(openai_image): return all n generated images, not just the first
The tool advertised `multiple_outputs: True`, accepted `n` (1-4) in its schema,
requested `n` images from the API, and scaled `estimate_cost` by `n` — but the
result handling was hardcoded to `response.data[0]`. Images 1..n-1 were decoded
never, written never, and absent from `artifacts`, so a caller who set `n=4`
paid for four images and received one.

Iterate over `response.data`, writing each image to a distinct path (suffixed
`_1`, `_2`, … when several are requested, mirroring `grok_image` /
`dashscope_image`), and return `outputs` / `images_generated` alongside the
full `artifacts` list. A single image keeps its exact requested path.
2026-07-06 13:12:33 +05:30
Calesthio
89d5f1f88b Merge pull request #293 from ketpatil77/codex/openmontage-wan22-vae
fix(comfyui): use 14B-compatible VAE for wan22 t2v
2026-07-05 11:04:27 -07:00
Calesthio
97c9ca1840 Merge pull request #255 from calesthio/codex/sora-dotenv-discovery
[codex] Add first-class Sora video provider
2026-07-05 10:56:56 -07:00
calesthio
0eaef99902 Merge main into Sora provider branch 2026-07-05 07:03:26 -07:00
Calesthio
ce11f6a24f Merge pull request #285 from calesthio/codex/taste-governance
Add taste direction governance
2026-07-05 06:58:18 -07:00
Calesthio
c3c6b03877 Merge pull request #252 from 0xDevNinja/fix/issue-219-math-animate-codeexec
fix(math_animate): gate caller-supplied scene_code execution (#219)
2026-07-05 06:48:40 -07:00
Calesthio
97fa905ded Merge pull request #266 from 0xDevNinja/fix/audio-mixer-ducking-filtergraph
fix: three independent zero-key correctness bugs (audio_mixer ducking, scene-variation run count, source-media schema)
2026-07-05 06:48:28 -07:00
Calesthio
6809c7e052 Merge pull request #289 from ketpatil77/codex/openmontage-source-led-motion
fix(delivery): recompute motion requirement after source-led override
2026-07-05 06:37:55 -07:00
Calesthio
6e67e2f7d7 Merge pull request #288 from ketpatil77/codex/openmontage-scoring-tokenizer-punctuation
fix(scoring): strip trailing punctuation from tokens
2026-07-05 06:32:03 -07:00
Mandaar
37e4ef7831 fix(comfyui): use WAN 2.1 VAE in bundled 14B T2V workflow
The bundled wan22-t2v-4step.json workflow loads the 14B FP8 diffusion
pair (wan2.2_t2v_high/low_noise_14B_fp8_scaled.safetensors), which
produce 16-channel latents, but its VAELoader referenced
wan2.2_vae.safetensors — the WAN 2.2 5B model's VAE, which expects
48-channel latents. Every T2V run therefore failed at VAEDecode with:

  Expected tensor to have size 48 at dimension 1, but got size 16

Switch the workflow to wan_2.1_vae.safetensors, matching the 14B
models and the sibling wan22-i2v-4step.json, and update the T2V
required-models list in tools/video/comfyui_video.py to match so
preflight checks for the VAE that is actually used.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-05 13:59:27 +05:30
Your Name
2beda014be fix(comfyui): pair wan22 t2v workflow with 14b-compatible vae 2026-07-04 19:45:47 +05:30
Your Name
84532dae63 fix(delivery): recompute motion requirement after source-led override 2026-07-04 19:37:33 +05:30
MVizu
dc25d6d60a fix: check ffmpeg availability via shutil.which instead of hardcoding True
video_compose.get_info() reported render_engines.ffmpeg as always
available, unlike the real availability checks used for remotion and
hyperframes. On a machine without ffmpeg on PATH, preflight would
falsely report ffmpeg as usable, letting render_runtime="ffmpeg" get
locked at proposal time only to fail at compose.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-03 23:09:09 -04:00
calesthio
fd086a38c6 Add taste direction governance 2026-07-03 19:01:10 -07:00
Calesthio
e09afaa280 Merge pull request #240 from yiyabo/feat/dashscope-integration
Add DashScope (Alibaba Cloud Bailian) provider: image gen + TTS + ASR
2026-07-03 18:04:53 -07:00
calesthio
0bfa7f1f8c test: include dashscope in tts provider contract 2026-07-03 18:00:18 -07:00
Your Name
32d34a7ca8 fix(scoring): strip trailing punctuation from tokens 2026-07-03 20:15:17 +05:30
Calesthio
f4b8b90a24 Merge pull request #273 from calesthio/feat/backlot-living-storyboard
Release Backlot: the living storyboard for OpenMontage
2026-07-03 07:29:04 -07:00
calesthio
4f9c612b28 backlot: address review findings (SVG visuals, decision-key doc, tests)
From an independent review of the branch:

- Regression: existing non-raster-but-showable visuals (.svg diagrams) were
  dropped by the renderable filter — they were served fine before via <img>
  (/thumb passes SVG through). Add .svg to MEDIA_IMAGE_EXT.
- Doc accuracy: the board dedupes decisions by (category, subject), not category
  alone (category-only would wrongly merge distinct decisions that share a
  category, e.g. TTS vs image provider_selection). Correct AGENT_GUIDE to say
  the pair is the key and to reuse the same subject when re-logging.
- Coverage: the new visual-selection logic was untested (which let the earlier
  missing-file regression through). Add TestStoryboardVisualSelection covering
  the .tsx-animation exclusion, snapshot fallback (exact + <id>_* match), SVG
  renderability, the preserved missing-file indicator, and takes = renderable.

Not changed (reviewed, deliberate): .narr clamp at --fs-scale 1.16 degrades
gracefully via the fade + click-to-expand modal; decision dedupe stays keyed on
(category, subject) as the more-correct behavior.
2026-07-03 07:25:39 -07:00
calesthio
9f77aa2519 backlot: keep the missing-file visual indicator
The renderable-only filter from the previous commit also dropped assets whose
file is missing, so the storyboard lost its "asset in manifest, file missing"
slot (broke tests/backlot/test_state.py::test_full_project).

Distinguish the two cases: a missing image/video/diagram still surfaces as the
missing indicator; only an asset that EXISTS but can't be shown (a .tsx atelier
composition) falls back to a per-scene snapshot/placeholder.
2026-07-03 07:10:56 -07:00
Morpheus
14ebc56123 fix: preserve subprocess error type in tool runner
- raise a CalledProcessError subclass that surfaces stderr/stdout detail
- keep existing callers that catch subprocess.CalledProcessError working
- reject lavfi movie paths containing single quotes fail-closed
- add regression coverage for both review findings

Verification:
- python3 -m unittest tests.tools.test_base_tool_dependencies tests.tools.test_scene_detect_lavfi_escape tests.tools.test_cost_tracker_governance
- python3 -m py_compile tools/base_tool.py tools/analysis/scene_detect.py tools/cost_tracker.py tests/tools/test_base_tool_dependencies.py tests/tools/test_scene_detect_lavfi_escape.py tests/tools/test_cost_tracker_governance.py
2026-07-03 22:00:38 +08:00
calesthio
40fd669c87 remotion-composer: add topojson-client + world-atlas
Enables real-geography maps in atelier compositions (d3-geo + world-atlas
TopoJSON coastlines with animated great-circle arcs), used by the salt-history
trade-route scene.
2026-07-03 06:55:53 -07:00
calesthio
8fc3e9fbd1 backlot: fix dogfood findings + global type scale
Fixes surfaced by the "How Salt Changed History" run:

- Decisions rail showed a stale choice. Contract now requires a superseding
  decision_log entry when a logged choice changes mid-run; the board collapses
  by category+subject and renders the latest as current, tagged "revised"
  (AGENT_GUIDE Decision Communication Contract; board.js renderDecisions).
- Assets gate jumped by a draft render. The review surface is the filmstrip:
  render per-scene stills to snapshots/<scene_id>.png (scripts/atelier_snapshots.py)
  and STOP; the full/draft render is the compose stage, post-approval
  (checkpoint-protocol, bespoke-composition).
- Broken thumbnails / missing scenes. A .tsx "animation" asset is no longer a
  renderable visual — resolve snapshots/<scene_id>.* or a shot-spec placeholder;
  add <img onerror> fallback and a BESPOKE placeholder (state.py, board.js).
- Clicking a card video did nothing. .thumb video had no sizing, so the frame
  and click box drifted; add object-fit:cover. Click-to-play on the render-hero
  player; narration is clickable -> modal with the full text (board.css/js).
- Type too small everywhere. Add one --fs-scale (1.16) knob; every font-size is
  calc(px * var(--fs-scale)) so text scales proportionally and reversibly,
  verified for zero overflow at desktop + tablet widths.
2026-07-03 06:55:43 -07:00
Morpheus
6580987931 fix: harden tool governance and subprocess safety
- persist budget warnings and approved paid-tool decisions
- support binary dependency declarations
- include stderr/stdout details for failed subprocesses
- escape lavfi movie paths used by ffmpeg scene detection

Verification:
- python3 tests/tools/test_cost_tracker_governance.py
- python3 tests/tools/test_scene_detect_lavfi_escape.py
- python3 tests/tools/test_base_tool_dependencies.py
- python3 -m py_compile ...
2026-07-03 20:07:00 +08:00
0xDevNinja
9613a3acfd fix(math_animate): block all reflection dunders, not an enumerated set
The prior dunder denylist was still bypassable via print.__self__ (the builtins
module) -> .open(...), reachable with no import and no bare open/__builtins__/
getattr name. Enumerating dangerous dunders is whack-a-mole, so block ALL
dunder attribute access generically and allow only the tiny set legitimate
scenes need (super().__init__, occasional Type.__name__). This closes the
print.__self__ / .__class__ / .__globals__ introspection-escape class at once.

Static analysis still has a ceiling — a real subprocess sandbox is the complete
fix — but the default path no longer executes the reported secret-read payloads.

Adds regression tests for print.__self__ and for super().__init__ staying allowed.

Refs #219
2026-07-03 13:04:33 +05:30
0xDevNinja
f265afde5d fix(math_animate): harden scan against no-import builtins/reflection bypass
The scan only flagged dangerous builtins as direct call targets (ast.Name func)
and dunders as attribute access, so it missed indirection like
`__builtins__['open']('.env').read()` and `getattr(o, '__class__')` — the
default path still executed secret-reading code.

Block dangerous identifiers wherever they appear as a bare name (open, eval,
exec, compile, __import__, __builtins__, getattr/setattr/delattr, globals/
locals/vars) rather than only as a call target, and extend the blocked dunder
set (__class__, __dict__, __getattribute__, __reduce__, ...). This closes the
reported no-import bypass while genuine math scenes still pass.

Still defense-in-depth, not a full sandbox; the allow_unsafe_code opt-out and
explicit code-execution contract remain. A subprocess-level sandbox is the
right follow-up for complete isolation.

Refs #219
2026-07-03 13:04:33 +05:30
0xDevNinja
b69ce5f9a2 fix(math_animate): gate caller-supplied scene_code execution (#219)
math_animate writes caller-supplied Python to scene.py and runs Manim on it —
arbitrary local code execution with no boundary surfaced in the tool contract.
In an agent-driven system the scene_code may be LLM-generated or influenced by
untrusted prompt content, so import-time code or construct() could read
secrets/SSH material, open network connections, or spawn subprocesses.

Add a static AST safety scan that rejects dangerous imports (os, subprocess,
socket, requests, ctypes, ...), dangerous builtins (eval/exec/compile/open/
__import__), and sandbox-escape dunders (__globals__, __subclasses__, ...)
before Manim runs. Genuine math scenes (manim, numpy, math, ...) pass
untouched. This is defense-in-depth, not a sandbox: a determined attacker can
evade a static denylist, so it is paired with an explicit allow_unsafe_code
opt-out and a tool contract (schema + side_effects) that names the boundary.

Closes #219
2026-07-03 13:04:33 +05:30
0xDevNinja
6426662083 fix(audio_mixer): asplit speech stream so ducking graph is CI-portable
The prior fix removed the dangling pad but still reused the speech filter
output for two consumers (sidechain key + final mix). FFmpeg auto-splits a
reused *input* label on some builds (macOS) but the Linux ffmpeg on CI rejects
it, so both full_mix ducking tests failed there.

Build a single [speech_all] stream and asplit it into [speech_key] (sidechain
key) and [speech_out] (final mix) so every filter label is produced once and
consumed once. Verified the generated graph for the single- and multi-narration
cases: no label is consumed more than once.

Refs #265
2026-07-03 12:58:29 +05:30
Calesthio
0c202b507a Merge pull request #226 from 0xDevNinja/feat/publish-tier-export-bundle
feat(publish): add export_bundle, the first PUBLISH-tier tool
2026-07-02 15:06:03 -07:00
Calesthio
7f88e5904e Merge pull request #251 from 0xDevNinja/fix/issue-217-remotion-debuggable
fix(video_compose): surface Remotion failures + add render timeout passthrough (#217)
2026-07-02 14:49:31 -07:00
calesthio
80657bb820 Fix Backlot CI test client dependency 2026-07-02 12:28:55 -07:00
calesthio
280400d479 Ship Backlot living storyboard release hardening 2026-07-02 12:19:06 -07:00
calesthio
1d60f0da14 backlot: fix all five dogfood findings (F-01..F-05)
- F-01: cost bar crit (red) state past 90% of budget
- F-02: normalize() hardens fetched board state against sparse payloads
- F-03: /thumb 404s for videos with no extractable poster frame instead
  of serving raw video bytes
- F-04: checkpoint artifact path refs only resolve inside the project dir
- F-05 (board half): stall detection — in_progress stage with no disk
  activity >10min renders red 'stalled?' + header badge flips to STALLED?;
  verified against the real wedged why-cities-glow project
- eval harness from dogfood session committed (visual regression +
  interaction smoke, capture watcher, server/gate test suites) +
  regression tests for each finding; 46 backlot tests green, visual eval
  green (restage-before-capture note logged)
2026-07-02 08:22:03 -07:00
calesthio
811480d39b backlot: README showcase + screenshot pipeline, unlisted-stage placement fix
- README 'Watch It Happen' section with four staged screenshots (fictional
  demo productions, generated placeholder art — no private project content)
  + governance section notes enforced approval gates
- scripts/backlot_screenshot_stage.py: stages 4 demo projects in 4 pipeline
  states against OPENMONTAGE_PROJECTS_DIR and captures the shots with
  Playwright — reproducible README imagery
- lib/paths.py: OPENMONTAGE_PROJECTS_DIR env override (checkpoints, events,
  and the board all follow one root); backlot/state.py now imports it
  (was still defining its own copy — the exact drift the review warned of)
- undeclared-stage checkpoints (e.g. a legacy 'idea' run under a cinematic
  manifest) now slot into their canonical rail position instead of dangling
  after publish, drawn dashed + italic with an 'unlisted' note
2026-07-02 07:20:17 -07:00
0xDevNinja
f08a77979c fix(schema): allow empty files[] in source_media_review artifact
review_source_media deliberately returns files:[] with a 'no source media —
fully generated production' summary when no user media is supplied or none can
be reviewed, but the schema declared files.minItems:1, so that intended
artifact failed its own validation. Relax files.minItems to 0 to match the
code's deliberate empty-media state (planning_implications still carries an
entry, so its minItems:1 remains satisfied).

Adds a regression test validating the no-source-media artifact.

Closes #269
2026-07-02 16:52:00 +05:30
0xDevNinja
364182cc39 fix(variation_checker): measure longest run for consecutive same-size shots
Check 2 flagged 'N consecutive same-size shots' from a count of every equal
adjacent pair across the whole plan, not the length of any real run. So three
separate 2-shot groups (wide,wide,cu,cu,med,med) tripped a false '3
consecutive' violation, while a genuine run of 3 (only 2 pairs) was never
flagged. Track the current run length, reset on change, and compare the longest
run >= 3.

Adds regression tests: non-consecutive pairs pass, a true run of 3 is flagged,
unspecified shots don't form a run.

Closes #268
2026-07-02 16:52:00 +05:30
0xDevNinja
febc9244d3 fix(audio_mixer): drop dangling speech_dup pad in full_mix ducking
full_mix with ducking enabled (the default) failed for a single narration
track + one music bed — the most common shape — because the ducking branch
appended an acopy[speech_dup] filter whose output pad was never consumed,
leaving the filtergraph with a dangling output that ffmpeg rejects.

For a single speech track speech_out is '[a0]' (starts with '[a'), so the
guarded append fired; the compensating pop() only removes the empty-string
case from the multi-speech branch, so the dead pad survived exactly in the
single-narration case. The speech stream is already re-derived for the final
mix via [speech_out], and ffmpeg auto-splits the reused input label, so the
duplicate is unnecessary. Multi-speech and SFX paths are unaffected.

Adds regression tests for single- and multi-narration full_mix with ducking.

Closes #265
2026-07-02 16:41:58 +05:30
mojahurtowniapl
f95505c3ca Clamp Pixabay per_page to API-required 3-200 range
Pixabay rejects per_page outside 3-200 with HTTP 400. The stock_sources
adapter already clamped, but the PixabayVideo and PixabayImage tools
passed the value through raw, so callers using per_page < 3 got a 400.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 09:31:11 +02:00
calesthio
cf3edafff0 backlot phase 3 review fixes: SSE filtering, thumb race, replay robustness
- ChangeHub subscriptions filtered per project: unrelated-project bursts
  can no longer flood a board's queue and starve its own change signal
- thumbnail temp files unique per request (concurrent-miss race on the
  shared .tmp path corrupted the cache)
- watcher change-mapping is pure string work (no per-path resolve() in
  thousand-file change batches); 'C:'-style project ids rejected
- replay: tz-naive timestamps treated as UTC; final render/script no
  longer leak at t0 on storyboard-less projects; single tick chain on
  rapid pause/play; drag-safe scrubber (label tracks input, board renders
  on release); render-video playback survives SSE re-renders
- state: scene id 0 joins correctly, nested depth>0 events don't corrupt
  generating state, out-of-project asset paths honestly unserveable,
  negative durations clamped, tolerant manifest stage parse
- UI: decisions alt filter precedence fixed, activity counts parallel
  same-tool runs, el() html sink removed, NaN-safe formatters
2026-07-02 00:05:13 -07:00
calesthio
64e44612d9 backlot phase 3: in-browser replay, live-run fixes, simulation driver
- replay mode: scrub a completed run from checkpoint history + event
  timestamps — stage rail rewinds, script/storyboard/renders appear at
  their real moments, generating shimmer replays; ~20s full-run playback
- stage history_entries exposed in BoardState (powers replay + versions)
- entrance choreography plays on first paint only (not on SSE refreshes)
- live-run fixes found by driving a simulated production against the
  board: null rendered by native append, activity ticker showing closed
  starts as running, scene-id label handling for 'scene-N' ids
- scripts/backlot_simulate_run.py: drives a fake production through the
  REAL contract (init_project, in_progress heartbeats, gated
  awaiting_human -> approved, per-scene events, growing manifest) —
  live-board verification + demo driver
- backlot/README.md
2026-07-01 23:57:06 -07:00
calesthio
4b4d7b1e99 backlot phase 2: board UI (library, live board, filmstrip, script modal, drawers)
- vanilla ESM frontend on the mockup design system (no build step):
  library contact-sheet with mini rails + live badges; project board with
  slate header, cost meter, clickable stage rail, stage drawers (artifact
  view, review findings, gate-skipped chip, versions), screenplay card +
  full-script modal, decisions + activity rails, storyboard filmstrip
  (duration-width cards, shimmer/spec/missing/text-card states, takes,
  narration + waveform playback), render player with versions, degraded
  found-media view
- /thumb endpoint: cached downscaled JPEGs (Pillow) + ffmpeg poster-frame
  extraction for videos — the library was loading 73 full-res PNGs
- library summaries cached, invalidated by the watcher
- asset path resolution tolerates project-relative, repo-relative and
  absolute manifest paths (real-world variance found in why-do-we-dream)
- ?static=1 disables SSE (screenshots/static export)
- verified in browser against signal-from-tomorrow, why-do-we-dream,
  done-beats-perfect and the 73-project library
2026-07-01 23:47:45 -07:00
0xDevNinja
8c9af320b6 fix(video_compose): forward remotion_timeout_ms through high-level render path
The timeout handling only took effect on a direct _remotion_render() call. The
high-level execute(operation='render') path goes through _render(), which builds
a fresh remotion_inputs dict (edit_decisions, output_path, profile) and dropped
remotion_timeout_ms — so callers of the documented operation='render' path never
got the timeout passed to the Remotion CLI. Forward it there.

Adds a test exercising _render() (not just _remotion_render()) to cover the
high-level forwarding path.

Refs #217
2026-07-02 11:59:53 +05:30