Three routing defects in video_selector, none previously covered by
tests (REVIEW §8 #3, #5, #7); plus the routing-test coverage itself (#10).
#3 Seedance dedup race
tool_by_provider keyed by provider STRING, so two tools legitimately
sharing provider="seedance" (seedance_video=fal, seedance_replicate)
collided — only the first-registered was ever selectable; the other
was invisible to the selector regardless of rank. Key selectable tools
by NAME instead; ranking picks the best of the shared-provider backends.
#5 preferred_provider had no score-gap gate
The selector returned the preferred provider on the first ranking match
no matter how far below the top it scored (the comment claimed "unless
drastically worse" but nothing enforced it). Add a configurable
preferred_provider_gap (default 0.15): honor the preference only when
its best ranked tool is within the gap of the overall top, else yield
to the top-ranked provider.
#7 fallback_tools appended image_selector unconditionally
The motion-required prohibition lived only in director skills, so a
direct caller could silently fall back to an image-only tool for an
image_to_video / reference_to_video brief. Add input-aware
fallback_tools_for(inputs) that drops image_selector for
motion-required operations; keep the static fallback_tools property
(with image_selector) for external consumers / contracts.
#10 routing coverage
First routing tests for video_selector: dedup reachability, the gap
gate (honored / ignored / configurable), motion-aware fallback, and
estimate_cost / estimate_runtime delegation. 13 tests, scoring patched
for determinism so they test routing logic, not the scorer.
Full tools + contracts suite green (638 passed, 6 skipped).
Refs: docs/REVIEW-image-to-video-voice.md §8 #3, #5, #7, #10
Co-Authored-By: Claude <noreply@anthropic.com>
`_segmented_music` mixed the video's audio with the shaped music via
`amix=inputs=2`, whose default `normalize=1` scales every input by 1/inputs
(x0.5, -6 dB). Unlike `_mix` and `_full_mix`, this path has no `loudnorm` stage
afterward to re-normalize, so the narration was permanently attenuated across
the entire timeline — including the stretches where the music volume expression
evaluates to 0. A one-second music segment quietly dropped the narration by
~6 dB for the whole video.
Add `normalize=0` to the amix: the music is already scaled to `music_volume`
by the `volume` expression, so speech passes at unity. Verified with ffmpeg —
narration in a no-music region tracks the stereo/aac conversion baseline
instead of sitting 6 dB below it.
The tool advertised `multiple_outputs: True`, accepted `n` (1-4) in its schema,
requested `n` images from the API, and scaled `estimate_cost` by `n` — but the
result handling was hardcoded to `response.data[0]`. Images 1..n-1 were decoded
never, written never, and absent from `artifacts`, so a caller who set `n=4`
paid for four images and received one.
Iterate over `response.data`, writing each image to a distinct path (suffixed
`_1`, `_2`, … when several are requested, mirroring `grok_image` /
`dashscope_image`), and return `outputs` / `images_generated` alongside the
full `artifacts` list. A single image keeps its exact requested path.
The bundled wan22-t2v-4step.json workflow loads the 14B FP8 diffusion
pair (wan2.2_t2v_high/low_noise_14B_fp8_scaled.safetensors), which
produce 16-channel latents, but its VAELoader referenced
wan2.2_vae.safetensors — the WAN 2.2 5B model's VAE, which expects
48-channel latents. Every T2V run therefore failed at VAEDecode with:
Expected tensor to have size 48 at dimension 1, but got size 16
Switch the workflow to wan_2.1_vae.safetensors, matching the 14B
models and the sibling wan22-i2v-4step.json, and update the T2V
required-models list in tools/video/comfyui_video.py to match so
preflight checks for the VAE that is actually used.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
video_compose.get_info() reported render_engines.ffmpeg as always
available, unlike the real availability checks used for remotion and
hyperframes. On a machine without ffmpeg on PATH, preflight would
falsely report ffmpeg as usable, letting render_runtime="ffmpeg" get
locked at proposal time only to fail at compose.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
From an independent review of the branch:
- Regression: existing non-raster-but-showable visuals (.svg diagrams) were
dropped by the renderable filter — they were served fine before via <img>
(/thumb passes SVG through). Add .svg to MEDIA_IMAGE_EXT.
- Doc accuracy: the board dedupes decisions by (category, subject), not category
alone (category-only would wrongly merge distinct decisions that share a
category, e.g. TTS vs image provider_selection). Correct AGENT_GUIDE to say
the pair is the key and to reuse the same subject when re-logging.
- Coverage: the new visual-selection logic was untested (which let the earlier
missing-file regression through). Add TestStoryboardVisualSelection covering
the .tsx-animation exclusion, snapshot fallback (exact + <id>_* match), SVG
renderability, the preserved missing-file indicator, and takes = renderable.
Not changed (reviewed, deliberate): .narr clamp at --fs-scale 1.16 degrades
gracefully via the fade + click-to-expand modal; decision dedupe stays keyed on
(category, subject) as the more-correct behavior.
The renderable-only filter from the previous commit also dropped assets whose
file is missing, so the storyboard lost its "asset in manifest, file missing"
slot (broke tests/backlot/test_state.py::test_full_project).
Distinguish the two cases: a missing image/video/diagram still surfaces as the
missing indicator; only an asset that EXISTS but can't be shown (a .tsx atelier
composition) falls back to a per-scene snapshot/placeholder.
Enables real-geography maps in atelier compositions (d3-geo + world-atlas
TopoJSON coastlines with animated great-circle arcs), used by the salt-history
trade-route scene.
Fixes surfaced by the "How Salt Changed History" run:
- Decisions rail showed a stale choice. Contract now requires a superseding
decision_log entry when a logged choice changes mid-run; the board collapses
by category+subject and renders the latest as current, tagged "revised"
(AGENT_GUIDE Decision Communication Contract; board.js renderDecisions).
- Assets gate jumped by a draft render. The review surface is the filmstrip:
render per-scene stills to snapshots/<scene_id>.png (scripts/atelier_snapshots.py)
and STOP; the full/draft render is the compose stage, post-approval
(checkpoint-protocol, bespoke-composition).
- Broken thumbnails / missing scenes. A .tsx "animation" asset is no longer a
renderable visual — resolve snapshots/<scene_id>.* or a shot-spec placeholder;
add <img onerror> fallback and a BESPOKE placeholder (state.py, board.js).
- Clicking a card video did nothing. .thumb video had no sizing, so the frame
and click box drifted; add object-fit:cover. Click-to-play on the render-hero
player; narration is clickable -> modal with the full text (board.css/js).
- Type too small everywhere. Add one --fs-scale (1.16) knob; every font-size is
calc(px * var(--fs-scale)) so text scales proportionally and reversibly,
verified for zero overflow at desktop + tablet widths.
The prior dunder denylist was still bypassable via print.__self__ (the builtins
module) -> .open(...), reachable with no import and no bare open/__builtins__/
getattr name. Enumerating dangerous dunders is whack-a-mole, so block ALL
dunder attribute access generically and allow only the tiny set legitimate
scenes need (super().__init__, occasional Type.__name__). This closes the
print.__self__ / .__class__ / .__globals__ introspection-escape class at once.
Static analysis still has a ceiling — a real subprocess sandbox is the complete
fix — but the default path no longer executes the reported secret-read payloads.
Adds regression tests for print.__self__ and for super().__init__ staying allowed.
Refs #219
The scan only flagged dangerous builtins as direct call targets (ast.Name func)
and dunders as attribute access, so it missed indirection like
`__builtins__['open']('.env').read()` and `getattr(o, '__class__')` — the
default path still executed secret-reading code.
Block dangerous identifiers wherever they appear as a bare name (open, eval,
exec, compile, __import__, __builtins__, getattr/setattr/delattr, globals/
locals/vars) rather than only as a call target, and extend the blocked dunder
set (__class__, __dict__, __getattribute__, __reduce__, ...). This closes the
reported no-import bypass while genuine math scenes still pass.
Still defense-in-depth, not a full sandbox; the allow_unsafe_code opt-out and
explicit code-execution contract remain. A subprocess-level sandbox is the
right follow-up for complete isolation.
Refs #219
math_animate writes caller-supplied Python to scene.py and runs Manim on it —
arbitrary local code execution with no boundary surfaced in the tool contract.
In an agent-driven system the scene_code may be LLM-generated or influenced by
untrusted prompt content, so import-time code or construct() could read
secrets/SSH material, open network connections, or spawn subprocesses.
Add a static AST safety scan that rejects dangerous imports (os, subprocess,
socket, requests, ctypes, ...), dangerous builtins (eval/exec/compile/open/
__import__), and sandbox-escape dunders (__globals__, __subclasses__, ...)
before Manim runs. Genuine math scenes (manim, numpy, math, ...) pass
untouched. This is defense-in-depth, not a sandbox: a determined attacker can
evade a static denylist, so it is paired with an explicit allow_unsafe_code
opt-out and a tool contract (schema + side_effects) that names the boundary.
Closes#219
The prior fix removed the dangling pad but still reused the speech filter
output for two consumers (sidechain key + final mix). FFmpeg auto-splits a
reused *input* label on some builds (macOS) but the Linux ffmpeg on CI rejects
it, so both full_mix ducking tests failed there.
Build a single [speech_all] stream and asplit it into [speech_key] (sidechain
key) and [speech_out] (final mix) so every filter label is produced once and
consumed once. Verified the generated graph for the single- and multi-narration
cases: no label is consumed more than once.
Refs #265
- F-01: cost bar crit (red) state past 90% of budget
- F-02: normalize() hardens fetched board state against sparse payloads
- F-03: /thumb 404s for videos with no extractable poster frame instead
of serving raw video bytes
- F-04: checkpoint artifact path refs only resolve inside the project dir
- F-05 (board half): stall detection — in_progress stage with no disk
activity >10min renders red 'stalled?' + header badge flips to STALLED?;
verified against the real wedged why-cities-glow project
- eval harness from dogfood session committed (visual regression +
interaction smoke, capture watcher, server/gate test suites) +
regression tests for each finding; 46 backlot tests green, visual eval
green (restage-before-capture note logged)
- README 'Watch It Happen' section with four staged screenshots (fictional
demo productions, generated placeholder art — no private project content)
+ governance section notes enforced approval gates
- scripts/backlot_screenshot_stage.py: stages 4 demo projects in 4 pipeline
states against OPENMONTAGE_PROJECTS_DIR and captures the shots with
Playwright — reproducible README imagery
- lib/paths.py: OPENMONTAGE_PROJECTS_DIR env override (checkpoints, events,
and the board all follow one root); backlot/state.py now imports it
(was still defining its own copy — the exact drift the review warned of)
- undeclared-stage checkpoints (e.g. a legacy 'idea' run under a cinematic
manifest) now slot into their canonical rail position instead of dangling
after publish, drawn dashed + italic with an 'unlisted' note
review_source_media deliberately returns files:[] with a 'no source media —
fully generated production' summary when no user media is supplied or none can
be reviewed, but the schema declared files.minItems:1, so that intended
artifact failed its own validation. Relax files.minItems to 0 to match the
code's deliberate empty-media state (planning_implications still carries an
entry, so its minItems:1 remains satisfied).
Adds a regression test validating the no-source-media artifact.
Closes#269
Check 2 flagged 'N consecutive same-size shots' from a count of every equal
adjacent pair across the whole plan, not the length of any real run. So three
separate 2-shot groups (wide,wide,cu,cu,med,med) tripped a false '3
consecutive' violation, while a genuine run of 3 (only 2 pairs) was never
flagged. Track the current run length, reset on change, and compare the longest
run >= 3.
Adds regression tests: non-consecutive pairs pass, a true run of 3 is flagged,
unspecified shots don't form a run.
Closes#268
full_mix with ducking enabled (the default) failed for a single narration
track + one music bed — the most common shape — because the ducking branch
appended an acopy[speech_dup] filter whose output pad was never consumed,
leaving the filtergraph with a dangling output that ffmpeg rejects.
For a single speech track speech_out is '[a0]' (starts with '[a'), so the
guarded append fired; the compensating pop() only removes the empty-string
case from the multi-speech branch, so the dead pad survived exactly in the
single-narration case. The speech stream is already re-derived for the final
mix via [speech_out], and ffmpeg auto-splits the reused input label, so the
duplicate is unnecessary. Multi-speech and SFX paths are unaffected.
Adds regression tests for single- and multi-narration full_mix with ducking.
Closes#265
Pixabay rejects per_page outside 3-200 with HTTP 400. The stock_sources
adapter already clamped, but the PixabayVideo and PixabayImage tools
passed the value through raw, so callers using per_page < 3 got a 400.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- ChangeHub subscriptions filtered per project: unrelated-project bursts
can no longer flood a board's queue and starve its own change signal
- thumbnail temp files unique per request (concurrent-miss race on the
shared .tmp path corrupted the cache)
- watcher change-mapping is pure string work (no per-path resolve() in
thousand-file change batches); 'C:'-style project ids rejected
- replay: tz-naive timestamps treated as UTC; final render/script no
longer leak at t0 on storyboard-less projects; single tick chain on
rapid pause/play; drag-safe scrubber (label tracks input, board renders
on release); render-video playback survives SSE re-renders
- state: scene id 0 joins correctly, nested depth>0 events don't corrupt
generating state, out-of-project asset paths honestly unserveable,
negative durations clamped, tolerant manifest stage parse
- UI: decisions alt filter precedence fixed, activity counts parallel
same-tool runs, el() html sink removed, NaN-safe formatters
- replay mode: scrub a completed run from checkpoint history + event
timestamps — stage rail rewinds, script/storyboard/renders appear at
their real moments, generating shimmer replays; ~20s full-run playback
- stage history_entries exposed in BoardState (powers replay + versions)
- entrance choreography plays on first paint only (not on SSE refreshes)
- live-run fixes found by driving a simulated production against the
board: null rendered by native append, activity ticker showing closed
starts as running, scene-id label handling for 'scene-N' ids
- scripts/backlot_simulate_run.py: drives a fake production through the
REAL contract (init_project, in_progress heartbeats, gated
awaiting_human -> approved, per-scene events, growing manifest) —
live-board verification + demo driver
- backlot/README.md
The timeout handling only took effect on a direct _remotion_render() call. The
high-level execute(operation='render') path goes through _render(), which builds
a fresh remotion_inputs dict (edit_decisions, output_path, profile) and dropped
remotion_timeout_ms — so callers of the documented operation='render' path never
got the timeout passed to the Remotion CLI. Forward it there.
Adds a test exercising _render() (not just _remotion_render()) to cover the
high-level forwarding path.
Refs #217