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24290a733c
- Add complete vampire survivors game (5 enemy types, 4 weapons, XP/leveling, wave spawning, 5-minute survival timer) with Strudel BGM and Web Audio SFX - Add game-assets skill for pixel art sprite generation — code-only 16x16 pixel matrices rendered to Phaser textures via Canvas, with shared palettes, sprite archetypes (humanoid, flying, ground, item, projectile), and animation - Add /add-assets command for upgrading existing games from geometric shapes to pixel art sprites - Update make-game pipeline with optional Step 1.5 asset style choice (geometric shapes vs pixel art) and dev server startup after scaffolding - Convert flappy-bird example from TypeScript back to JavaScript - Add _site/ to .gitignore (deployed via gh-pages separately) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
20 KiB
20 KiB