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https://github.com/PlayableIntelligence/game-creator.git
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- Add complete vampire survivors game (5 enemy types, 4 weapons, XP/leveling, wave spawning, 5-minute survival timer) with Strudel BGM and Web Audio SFX - Add game-assets skill for pixel art sprite generation — code-only 16x16 pixel matrices rendered to Phaser textures via Canvas, with shared palettes, sprite archetypes (humanoid, flying, ground, item, projectile), and animation - Add /add-assets command for upgrading existing games from geometric shapes to pixel art sprites - Update make-game pipeline with optional Step 1.5 asset style choice (geometric shapes vs pixel art) and dev server startup after scaffolding - Convert flappy-bird example from TypeScript back to JavaScript - Add _site/ to .gitignore (deployed via gh-pages separately) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
24 lines
574 B
JSON
24 lines
574 B
JSON
{
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"name": "vampire-survivors",
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"version": "1.0.0",
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"type": "module",
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"scripts": {
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"dev": "vite",
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"build": "vite build",
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"preview": "vite preview",
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"test": "npx playwright test",
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"test:headed": "npx playwright test --headed",
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"test:ui": "npx playwright test --ui",
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"test:update-snapshots": "npx playwright test --update-snapshots"
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},
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"dependencies": {
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"@strudel/web": "^1.3.0",
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"phaser": "^3.90.0"
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},
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"devDependencies": {
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"@axe-core/playwright": "^4.11.0",
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"@playwright/test": "^1.58.1",
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"vite": "^7.3.1"
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}
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}
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