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fix(universal): gate platform checks on being on browser (#4635)
Related to #308
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@@ -14,25 +14,27 @@ export class Platform {
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isBrowser: boolean = typeof document === 'object' && !!document;
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/** Layout Engines */
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EDGE = /(edge)/i.test(navigator.userAgent);
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TRIDENT = /(msie|trident)/i.test(navigator.userAgent);
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EDGE = this.isBrowser && /(edge)/i.test(navigator.userAgent);
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TRIDENT = this.isBrowser && /(msie|trident)/i.test(navigator.userAgent);
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// EdgeHTML and Trident mock Blink specific things and need to be excluded from this check.
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BLINK = !!((window as any).chrome || hasV8BreakIterator) && !!CSS && !this.EDGE && !this.TRIDENT;
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BLINK = this.isBrowser &&
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(!!((window as any).chrome || hasV8BreakIterator) && !!CSS && !this.EDGE && !this.TRIDENT);
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// Webkit is part of the userAgent in EdgeHTML, Blink and Trident. Therefore we need to
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// ensure that Webkit runs standalone and is not used as another engine's base.
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WEBKIT = /AppleWebKit/i.test(navigator.userAgent) && !this.BLINK && !this.EDGE && !this.TRIDENT;
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WEBKIT = this.isBrowser &&
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/AppleWebKit/i.test(navigator.userAgent) && !this.BLINK && !this.EDGE && !this.TRIDENT;
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/** Browsers and Platform Types */
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IOS = /iPad|iPhone|iPod/.test(navigator.userAgent) && !(window as any).MSStream;
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IOS = this.isBrowser && /iPad|iPhone|iPod/.test(navigator.userAgent) && !(window as any).MSStream;
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// It's difficult to detect the plain Gecko engine, because most of the browsers identify
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// them self as Gecko-like browsers and modify the userAgent's according to that.
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// Since we only cover one explicit Firefox case, we can simply check for Firefox
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// instead of having an unstable check for Gecko.
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FIREFOX = /(firefox|minefield)/i.test(navigator.userAgent);
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FIREFOX = this.isBrowser && /(firefox|minefield)/i.test(navigator.userAgent);
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// Trident on mobile adds the android platform to the userAgent to trick detections.
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ANDROID = /android/i.test(navigator.userAgent) && !this.TRIDENT;
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ANDROID = this.isBrowser && /android/i.test(navigator.userAgent) && !this.TRIDENT;
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}
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