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`_segmented_music` mixed the video's audio with the shaped music via `amix=inputs=2`, whose default `normalize=1` scales every input by 1/inputs (x0.5, -6 dB). Unlike `_mix` and `_full_mix`, this path has no `loudnorm` stage afterward to re-normalize, so the narration was permanently attenuated across the entire timeline — including the stretches where the music volume expression evaluates to 0. A one-second music segment quietly dropped the narration by ~6 dB for the whole video. Add `normalize=0` to the amix: the music is already scaled to `music_volume` by the `volume` expression, so speech passes at unity. Verified with ffmpeg — narration in a no-music region tracks the stereo/aac conversion baseline instead of sitting 6 dB below it.