Commit Graph

15 Commits

Author SHA1 Message Date
calesthio
2b0801030c feat(character-animation): add local rigged character pipeline
New beta pipeline for reusable cartoon characters with SVG rigs, pose
libraries, action timelines, and Canvas/Remotion/HyperFrames rendering.

- pipeline_defs/character-animation.yaml: 11-stage manifest
- skills/pipelines/character-animation/: 11 stage director skills
- tools/character/: BaseTool implementations for char design, rigging,
  pose libraries, action timelines, previews, and QA
- schemas/artifacts/{character_design,rig_plan,pose_library,
  action_timeline,character_qa_report}.schema.json: canonical artifacts
- schemas/artifacts/scene_plan.schema.json: extended for character-led
  scenes
- .agents/skills/{canvas-procedural-animation,character-animation-qa,
  character-rigging,pose-library-design,svg-character-animation}/:
  Layer 3 vendor knowledge
- AGENT_GUIDE / PROJECT_CONTEXT / README / ARCHITECTURE / PROVIDERS:
  surface the new pipeline and its capability family
- tools/video/hyperframes_compose.py: SVG character rig support
- tests/contracts/test_character_animation_pipeline.py: contract tests
2026-04-28 08:11:02 -07:00
calesthio
b4f7ec4eee hyperframes: add HTML/CSS/GSAP as a parallel composition runtime
Separates creative grammar (renderer_family) from technical engine
(render_runtime) so HyperFrames can stand alongside Remotion as a
first-class runtime instead of masquerading as a Remotion sub-case.
Locks runtime choice at proposal stage and enforces it end-to-end: the
schemas require it, video_compose routes by it, the reviewer fails
closed on silent swaps, and a parametrized contract test walks every
pipeline manifest to ensure each planning-stage skill explains the
conversation to the user. Adds hyperframes_compose (scaffold/lint/
validate/render/doctor/add_block), a playbook -> CSS style bridge, and
vendored HyperFrames Layer 3 skills from commit d291358, pinned via
PROVENANCE.md for future re-sync. Final_review now records
render_runtime_used and runtime_swap_detected so compose lies are
catchable after the fact.
2026-04-18 18:37:00 -07:00
calesthio
16791a3a80 video-gen: adopt Seedance 2.0 as preferred premium default
Seedance 2.0 is now routed as the top-ranked video generator whenever a
premium gateway is available. Touches the tool layer, scoring engine,
cinematic pipeline, and both skill layers so discovery works from every
entry point.

- tools/video/seedance_video: BETA stability, quality_score=0.95, add
  reference_to_video operation plus 9 img + 3 vid + 3 audio ceilings,
  fix pre-existing upload_image_fal import
- tools/base_tool: surface optional quality_score / success_rate /
  latency fields in get_info so the scorer can read them
- lib/scoring: fix reliability enum-vs-string bug that was pinning every
  available tool to 0.0, switch to overlap coefficient so rich best_for
  descriptions aren't penalized, add premium-cinematic feature bonus
- pipeline_defs/cinematic + cinematic asset-director: add pixabay_music
  and freesound_music, restore pixabay-first music default
- cinematic compose-director: mandatory Remotion preflight at stage entry
- New Layer 3 .agents/skills/seedance-2-0/SKILL.md (8-part prompt
  structure, multi-shot, lip-sync, reference-to-video, provider landscape)
- New Layer 2 skills/creative/prompting/seedance-prompting.md
- Update ai-video-gen, video-gen-prompting, AGENT_GUIDE, INDEX to flag
  Seedance 2.0 as the preferred premium default and make the skill
  discoverable from every routing path
2026-04-17 21:51:54 -07:00
calesthio
a37b58199a skills: adopt GSAP Layer 3 + Layer 2 animation-runtime routing
Mirror the official GSAP AI skills (greensock/gsap-skills, MIT) into
.agents/skills/ and add the Layer 2 wiring that makes them discoverable
from a fresh context.

GSAP covers animation needs that Remotion primitives strain at:
per-character text reveals (SplitText), SVG shape morphs (MorphSVG),
curved camera paths (MotionPath), stroke-reveal line drawing (DrawSVG),
layout-to-layout flight (Flip), and custom bezier easings (CustomEase).
Also becomes mandatory day-1 knowledge if we wire in HyperFrames later
(HF uses GSAP timelines as its native animation runtime).

Layer 3 adds (.agents/skills/):
- gsap-core, gsap-timeline, gsap-plugins, gsap-utils
- gsap-react, gsap-performance
- gsap-scrolltrigger, gsap-frameworks (situational)
- gsap/README.md — OpenMontage-specific framing and Remotion-safe usage

Layer 2 wiring (the discovery triggers):
- skills/meta/animation-runtime-selector.md — NEW routing meta-skill.
  Decision matrix covering Remotion primitives, GSAP plugins, framer-
  motion, Lottie, Manim, D3, TerminalScene. Enforces the "keep it
  simple" bias: reach for GSAP only when the plugin genuinely earns
  its bundle weight.
- skills/pipelines/explainer/asset-director.md — references GSAP for
  kinetic typography, multi-step choreography, SVG line draws.
- skills/pipelines/animation/asset-director.md — references GSAP for
  logo morphs, motion paths, FLIP transitions, custom easings.
- skills/pipelines/cinematic/asset-director.md — references GSAP for
  cinematic camera moves, per-char title reveals, prestige easings.
- AGENT_GUIDE.md — adds a categorized Layer 3 skills table so a fresh-
  context agent can find the right skill by what they're trying to do,
  plus a pointer to animation-runtime-selector.md for routing.

Determinism: every GSAP use inside Remotion must drive timeline progress
from useCurrentFrame(), never requestAnimationFrame. Three Remotion-safe
patterns are documented in both the gsap/README and the selector skill.

Attribution: https://github.com/greensock/gsap-skills (MIT).
2026-04-16 20:07:00 -07:00
calesthio
a36ce99793 screen-demo: add synthetic-terminal mode via Remotion TerminalScene
Make synthetic screen recording a first-class, discoverable capability
alongside real OS capture. For CLI / terminal / install-flow demos where
commands and output are predictable, author a `terminal_scene` cut instead
of driving a real screen recorder — deterministic, privacy-safe, pixel-
perfect, and frame-accurate to narration cues.

Components:
- TerminalScene.tsx: window chrome, char-by-char typing, blinking cursor,
  scrolling output, non-blocking floating pills, spring-based reveals
- ProviderChip.tsx: rotating badge overlay that cycles through provider
  names (used in AI-generated-motion scenes)
- BackgroundVideoLayer + source_in_seconds + backgroundVideo props on
  every scene type — supports video-behind-component composition

Discovery chain (six layers, so the next agent finds this without reading
source code):

1. pipeline_defs/screen-demo.yaml — bump to 2.1, declare production_modes
   (real_capture, synthetic_terminal) with required_tools, scene_type, and
   agent_skills pointers
2. skills/pipelines/screen-demo/idea-director.md — mode-selection table
   at brief time; brief.metadata.production_mode contract
3. skills/pipelines/screen-demo/asset-director.md — reads production_mode
   and branches asset production (capture+overlays vs steps+narration+
   pacing check)
4. .agents/skills/synthetic-screen-recording/SKILL.md — Layer 3 skill with
   step kinds (cmd/out/pause/pill), pacing rule, and the frozen-terminal
   failure mode captured from the showcase v3 retune
5. AGENT_GUIDE.md — TerminalScene added to Remotion routing; links
   SCENE_TYPES.md as the authoritative cut-type registry
6. remotion-composer/SCENE_TYPES.md — new cheat sheet of every cut.type
   and overlay.type with required fields, plus a "how to add a new scene
   type" section (candidates: ChatTranscript, EditorScene, PrReview,
   SlackThread, TicketBoard)

Guardrail:
- lib/verify_scene_pacing.py — reusable trace() and assert_alignment()
  helpers that mimic the TerminalScene frame math exactly. Fail loudly
  before render if steps burn through too fast or leave the scene frozen.
2026-04-16 19:22:46 -07:00
calesthio
4f682c8b0a Add Higgsfield provider and update Runway to v0.2.0
- New: Higgsfield video provider with multi-model routing (Kling 3.0, Veo 3.1, Sora 2, WAN 2.5, Soul Cinema) and Soul ID character consistency
- Updated: Runway provider with gen4_aleph and gen3a_turbo models, proper pixel-ratio mapping, probe_output, watermark param, RUNWAYML_API_SECRET env var support
- Docs: Updated provider counts (12→13), tool counts (51→52), added Higgsfield setup/pricing sections across README, AGENT_GUIDE, ARCHITECTURE, and PROVIDERS
2026-04-08 12:57:43 -07:00
calesthio
7b40edb82c Fix gap #22 and add CinematicRenderer captions + music support
- AGENT_GUIDE.md: add "never read source code" rule — skills are the
  interface, not .py files
- animation.yaml: add Layer 2 skill-first guardrail in assets stage
- video-reference-analyst.md: Step 4b now mandates Layer 2 before Layer 3,
  explicitly forbids reading implementation code
- CinematicRenderer: add TikTok-style CaptionOverlay and separate music
  track support (narration + music as independent audio layers)
- cinematic/types.ts: add CinematicCaptionConfig and music prop types
2026-04-04 14:23:46 -07:00
calesthio
290712c552 Add reference-video entry point to agent guide 2026-04-04 10:51:27 -07:00
calesthio
5223eec21c Zero-key video formula: fix rendering bugs, add 8 demo compositions, update skills
Fix ComparisonCard and CalloutBox dark-theme passthrough in SceneRenderer.
Add 8 demo-props JSON files (3 fixed originals + 5 new compositions).
Update scene-director and compose-director skills with all 10 Remotion
scene types and zero-key rendering guidance. Document the proven
all-dark-background formula in remotion.md. Add cinematic renderer,
onboarding skill, prompt gallery, and demo render script.
2026-03-30 13:23:28 -07:00
calesthio
ede8aac4d2 Harden cinematic pipeline and add reusable renderer 2026-03-29 15:49:49 -07:00
calesthio
4e7ab6fc0b Add mandatory music plan gatekeeping to pipeline planning
- Add cross-pipeline Music Plan requirement to AGENT_GUIDE User-Facing Planning Protocol
- Add Step 5: Music Plan to cinematic idea-director with library/API/BYO options
- Add music plan resolution to cinematic quality gate
- Ensures agent surfaces music situation before production starts, not at asset stage
2026-03-29 12:55:41 -07:00
calesthio
07276cfa93 Fix fal.ai video tools and enforce pipeline-first production
- Fix Kling URL format: text_to_video → text-to-video (hyphens)
- Fix Kling, MiniMax, Veo: switch from sync fal.run to queue API with polling
- Add Rule Zero to AGENT_GUIDE: all production must go through pipelines
- Make Layer 3 skill reading mandatory before calling generation tools
- Add explicit do-nots: no ad-hoc scripts, no skipping director skills
2026-03-29 12:50:29 -07:00
calesthio
2c16c6e547 Upgrade Remotion composition engine with cinematic enhancements
- Upgrade Remotion packages to 4.0.441, add transitions/captions/fonts/media
- Add spring-animated image scenes, stat reveals, section titles, hero cards
- Add TikTok-style word-by-word captions with highlight effect
- Add Google Fonts (Space Grotesk) and dynamic duration via calculateMetadata
- Fix Remotion false-positive: check node_modules/ in _remotion_available()
- Add project directory convention, music library, tool naming docs
- Add music transparency to proposal stage, subtitle pipeline to compose stage
- Add README showcase montage and Windows npm troubleshooting note
2026-03-29 12:06:06 -07:00
calesthio
4327000433 Add Google Imagen and Google Cloud TTS provider tools
Two new provider tools following the BaseTool pattern with auto-discovery:
- google_imagen: Imagen 4 image generation via Generative Language REST API
- google_tts: Google Cloud TTS with 700+ voices across 50+ languages

Both share GOOGLE_API_KEY env var. Selectors auto-discover them — no
selector code changes needed. Docs and contract tests updated.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-29 09:06:26 -07:00
calesthio
a3e735cc7a Initial release — OpenMontage: the first open-source agentic video production system
11 production pipelines, 47 tools, 124 agent skills.
Supports cloud APIs (fal.ai, OpenAI, ElevenLabs, Suno, HeyGen, Runway) and
free local providers (diffusers, Piper TTS, WAN 2.1, Hunyuan, CogVideo).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-29 08:25:17 -07:00