Enables real-geography maps in atelier compositions (d3-geo + world-atlas
TopoJSON coastlines with animated great-circle arcs), used by the salt-history
trade-route scene.
## Remotion bump (mechanical, semver-safe)
remotion-composer: Remotion 4.0.441 → 4.0.484 (43 patch versions, all
within 4.0.x). Includes the seven core packages: remotion + @remotion/cli,
captions, google-fonts, media, player, transitions.
Smoke test: re-rendered the compound-snowball atelier composition through
the unchanged tool path; final_review status=pass, atelier checks clean.
Note: package.json also carries d3-geo@^3.1.1 forward — this line was
already in the working tree from prior unrelated WIP and is not part of
this bump. Removing it would leave package-lock mismatched, so it's
preserved as-is here; clean up separately when its consumer lands.
## HyperFrames skills re-vendor (0.4.2 → 0.7.17)
The runtime invoked by hyperframes_compose (`npx hyperframes`) was
already pulling 0.7.17 on every render, but the vendored skill docs the
agent reads were frozen at 0.4.2-era. This commit closes that gap.
Re-vendored from upstream commit 3351fb1a (tag v0.7.17, 2026-06-27):
Re-vendored core 4 (restructured upstream):
- hyperframes (slim entry; deep content moved to focused skills)
- hyperframes-cli (1 → 7 files; covers validate/inspect/snapshot/
benchmark/lambda natively, dropping the obsolete
OM-local validate patch)
- hyperframes-registry
- website-to-video (renamed upstream from website-to-hyperframes)
Newly vendored (8 strategic additions in 0.5–0.7):
- hyperframes-core composition contract (data-*/tracks/sub-comps)
- hyperframes-creative palette, type, narration, beat planning
- hyperframes-media TTS, BGM, SFX, transcription, captions, bg-remove
- hyperframes-animation all motion knowledge (rules, blueprints,
transitions, 7 runtime adapters)
- media-use agent Media OS (one `resolve` verb for
BGM/SFX/image/icon; project + global cache)
- motion-graphics short design-led motion patterns
- remotion-to-hyperframes migration guidance (directly relevant since
OpenMontage runs both runtimes)
- music-to-video beat-synced video using `hyperframes beats`
Intentionally NOT vendored (HF-workflow-specific; would compete with
OpenMontage pipeline routing): embedded-captions, faceless-explainer,
general-video, pr-to-video, product-launch-video, slideshow,
talking-head-recut. Re-evaluate per pipeline need.
PROVENANCE.md refreshed with the new vendor point + re-sync instructions.
## GSAP CDN pin
.agents/skills/hyperframes/SKILL.md: gsap@3.14.2 → gsap@3 (auto-latest 3.x
on jsdelivr; avoids future drift without breaking the API surface).
## Doctrine updates routing to new skill structure
- skills/INDEX.md — HyperFrames row expanded to enumerate the 12 vendored
skills and their roles.
- skills/meta/animation-runtime-selector.md — runtime decision matrix
updated for the rename (website-to-hyperframes → website-to-video) and
three new rows added: beat-synced music videos, Remotion→HF porting,
and the media-use resolve verb. The HyperFrames composition row in the
animation-library matrix split into four (core/creative/media/animation)
per the upstream skill structure.
- skills/core/hyperframes.md — Layer-2 routing skill rewritten to point at
the new focused skills and all website-to-hyperframes references renamed.
Make synthetic screen recording a first-class, discoverable capability
alongside real OS capture. For CLI / terminal / install-flow demos where
commands and output are predictable, author a `terminal_scene` cut instead
of driving a real screen recorder — deterministic, privacy-safe, pixel-
perfect, and frame-accurate to narration cues.
Components:
- TerminalScene.tsx: window chrome, char-by-char typing, blinking cursor,
scrolling output, non-blocking floating pills, spring-based reveals
- ProviderChip.tsx: rotating badge overlay that cycles through provider
names (used in AI-generated-motion scenes)
- BackgroundVideoLayer + source_in_seconds + backgroundVideo props on
every scene type — supports video-behind-component composition
Discovery chain (six layers, so the next agent finds this without reading
source code):
1. pipeline_defs/screen-demo.yaml — bump to 2.1, declare production_modes
(real_capture, synthetic_terminal) with required_tools, scene_type, and
agent_skills pointers
2. skills/pipelines/screen-demo/idea-director.md — mode-selection table
at brief time; brief.metadata.production_mode contract
3. skills/pipelines/screen-demo/asset-director.md — reads production_mode
and branches asset production (capture+overlays vs steps+narration+
pacing check)
4. .agents/skills/synthetic-screen-recording/SKILL.md — Layer 3 skill with
step kinds (cmd/out/pause/pill), pacing rule, and the frozen-terminal
failure mode captured from the showcase v3 retune
5. AGENT_GUIDE.md — TerminalScene added to Remotion routing; links
SCENE_TYPES.md as the authoritative cut-type registry
6. remotion-composer/SCENE_TYPES.md — new cheat sheet of every cut.type
and overlay.type with required fields, plus a "how to add a new scene
type" section (candidates: ChatTranscript, EditorScene, PrReview,
SlackThread, TicketBoard)
Guardrail:
- lib/verify_scene_pacing.py — reusable trace() and assert_alignment()
helpers that mimic the TerminalScene frame math exactly. Fail loudly
before render if steps burn through too fast or leave the scene frozen.
Teach the agent to automatically use Pixabay AI-generated fantasy clips
for children's content. scene-director.md gets query rewriting rules
(10-row table) and source routing. asset-director.md gets source lock,
visual consistency check, and fallback rules. Root.tsx adds a
CaptionOverlayOnly Remotion composition for transparent caption
rendering used in the TikTok-style subtitle pipeline.
6 API-based adapters: Pixabay Video, Coverr, NARA (U.S. National Archives),
Library of Congress, Pond5 Public Domain, Videvo. 5 scraper-based adapters
for sites without APIs: ESA, NOAA, Mixkit, Dareful, JAXA. All follow the
StockSource protocol and are auto-discovered — no tool code changes needed.
Updated scene-director, asset-director, and idea-director skills with
source routing guidance so agents know which provider to use for which
content type (e.g. nara for historical, noaa for ocean, esa for space).
Also includes: grok_video capability updates (native audio, 1-15s duration,
new aspect ratios), seedance_video tool (Seedance 2.0 via fal.ai),
ProductReveal Remotion composition registration.
Add HeroTitle Remotion composition (used for documentary title cards).
Gitignore now covers youtube tokens, stray pexels downloads, and
scratch dirs. Removed leftover test media and credential files.
End-tag now composited over final body footage (ProRes 4444 with alpha)
instead of concatenated as a black card. Updated idea-director,
edit-director, compose-director, and pipeline manifest with overlay-first
instructions. Default Google TTS voice changed from Neural2-D to
Chirp3-HD-Orus across tool code and docs.
User override during the audit runs made music and an end-tag MANDATORY
defaults for documentary-montage (narration stays optional). This commit
codifies those defaults into the pipeline manifest + director skills and
ships the Remotion end-tag component that the compose stage now
concatenates after the FFmpeg body.
Changes:
- pipeline_defs/documentary-montage.yaml: idea/edit/compose stages now
require music_plan and end_tag_plan to be present; opt-out requires
an explicit user note recorded in metadata.
- skills/pipelines/documentary-montage/idea-director.md: rewrote sections
4 (music MANDATORY), 5 (end-tag MANDATORY with shape
{text,palette,duration_seconds,render_engine:remotion,component:EndTag}),
6 (narration OPTIONAL), 7 (updated brief JSON shape), 8 (quality gate).
Common Pitfalls grew two entries covering silent-contract drift and
end-tag omission.
- skills/pipelines/documentary-montage/compose-director.md: section 4
now stops on music-contract violation; new section 4b documents the
two-engine flow (FFmpeg body -> npx remotion render EndTag -> ffmpeg
concat). Quality gate checks render_report.metadata.music_mixed and
end_tag_rendered.
- remotion-composer/src/components/EndTag.tsx (new): bold uppercase
typographic end-card with animated 0->100% underline draw-in and a
single left-to-right shimmer sweep. Supports cool_offwhite_on_black
and warm_ivory_on_black palettes. Renders at 1920x1080 @ 30fps.
- remotion-composer/src/Root.tsx: register EndTag as a first-class
composition (durationInFrames=165, 5.5s hold) so it can be rendered
standalone via the Remotion CLI with --props overrides.
- AGENT_GUIDE.md: add "never read source code" rule — skills are the
interface, not .py files
- animation.yaml: add Layer 2 skill-first guardrail in assets stage
- video-reference-analyst.md: Step 4b now mandates Layer 2 before Layer 3,
explicitly forbids reading implementation code
- CinematicRenderer: add TikTok-style CaptionOverlay and separate music
track support (narration + music as independent audio layers)
- cinematic/types.ts: add CinematicCaptionConfig and music prop types
Implements the 2026-04-02 transformation spec (Phases 1-8) and fixes all
critical bugs found during 5-pipeline E2E testing.
Governance & Decision Intelligence:
- Pipeline-specific stage order in checkpoint (replaces global STAGES list)
- Provider scoring engine (lib/scoring.py) with 7-dimension weighted ranking
- Decision log artifact enforced at proposal/idea stage across all 10 pipelines
- Delivery promise classifier prevents silent motion-to-still downgrades
- Structured shot language in scene_plan schema (camera, lens, lighting, DOF)
- Variation checker and slideshow risk scorer block samey output before render
- Creative intake, capability extension, and creative-intake meta skills
- Final self-review artifact with 5 mandatory checks before presenting output
- Source media review contract for user-supplied footage
Render & Theme System:
- Remotion AnimatedBackground now derives colors from playbook (no more hardcoded
dark blue fintech gradient on every video)
- video_compose builds custom ThemeConfig from playbook YAML colors/fonts —
custom playbooks flow through to Remotion automatically
- Explainer component wires theme to all child components (charts, cards, etc.)
- resolveAsset() handles absolute paths on Windows/Unix via file:// URIs
- RENDERER_FAMILY_MAP synced with actual Remotion compositions
Critical Bug Fixes:
- Windows npx subprocess: run_command() resolves .cmd wrappers via shutil.which()
- Silent renderer downgrade: Remotion failure now returns explicit error with
options instead of silently falling back to FFmpeg
- .env inline comment parsing strips trailing # comments from API keys
- concat_path UnboundLocalError in video_compose finally block
- audio_mixer and showcase_card capture=True kwarg bug
- Selector estimate_cost() calls fixed (_select_tool -> _select_best_tool)
- asset_manifest schema expanded with provider, license, subtype fields
- screen-demo subtitle_gen moved from required to optional tools
- Duration drift detection in post-render final review (>25% warns)
Add green_screen_processor (auto-detect + rembg fallback) and
green_screen_composite (4 layout presets with alpha compositing) tools
to automate the full keying-to-composite pipeline.
Remotion: add AnimatedBackground with gradient mesh and floating orbs
to Explainer, fix caption burn tool (remove entry point arg, auto-detect
dimensions, extend TalkingHead duration to 300s).
Update scene-director, compose-director, and asset-director skill docs
with green screen workflow steps and component constraints.
New tools: face_tracker, visual_qa, eye_enhance, auto_reframe, remotion_caption_burn, showcase_card, silence_cutter. Updated audio_mixer with segmented_music operation and subtitle_gen with ASR corrections. Registered TalkingHead composition in Root.tsx. Rewrote compose/edit/scene director skills for full enhancement chain, Remotion captions, multi-clip assembly, and visual QA. Gitignore cleanup: exclude test demo-props, downloaded music, and generated images.
Add anime_scene rendering engine (AnimeScene + ParticleOverlay components) with multi-image
crossfade, 9 camera motion types, 5 particle systems, and cinematic lighting overlays.
Fix critical Remotion durationInFrames footgun by passing sceneDurationSeconds from parent.
Add audio offset/loop support in Explainer for skipping quiet music intros.
New tools: audio_energy.py analyzes per-second loudness via ebur128 to find optimal music
offset and detect when looping is needed.
Update all 6 animation pipeline skills (proposal, scene, asset, compose, executive-producer,
remotion.md) with battle-tested image_animation workflow including tool availability scan,
FLUX multi-image generation, composition JSON format, pre-render validation, and post-render
self-review.
Add 3 demo compositions (Candyland, Mori no Seishin, Deep Ocean) and anime-ghibli style
playbook. Update README with 3 anime video showcases and animation prompts. Add Animation
Pipeline section to PROMPT_GALLERY.md.
tools/base_tool.py now auto-loads .env at import time so API keys are
available even when tools are imported directly (fixes silent zero-key
fallback in subagents). Added LUMINA bioluminescent terrarium product
ad embed to README. Two new demo compositions: 37 Trillion (one-key
narrated explainer) and LUMINA (music-driven product ad, no narration).
Prove that adding one API key (OPENAI_API_KEY) to the zero-key foundation
produces dramatically better videos for ~$0.69 each. Two compositions built:
The Abyss (deep ocean visual essay) and VOID (neural interface product ad).
New tools:
- audio_probe: ffprobe wrapper with probe_duration() helper
- composition_validator: pre-render checks (asset existence, audio-video sync)
- pixabay_music: royalty-free music scraper (no API key needed)
- freesound_music: Freesound API search + download
Remotion upgrades:
- BackgroundImageLayer: AI images behind data scenes with ken-burns + dark overlay
- Gradient support: all 9 components changed from backgroundColor to background CSS
- CaptionOverlay: word spacing fix, WhisperX word-level subtitles
- HeroTitle: reduced overlay opacity so background images show through
Process codified in agent skills:
- compose-director: audio acquisition flow (present user with voice/music/subtitle
options), mandatory pre-render validation, post-render self-review (extract
frames + transcribe + inspect + present findings to user)
- scene-director: narration duration budgeting (word budget from video duration)
- remotion skill: pre-render validation section
- TTS tool: now returns audio_duration_seconds in result
README updated with VOID product ad video embed.
Fix ComparisonCard and CalloutBox dark-theme passthrough in SceneRenderer.
Add 8 demo-props JSON files (3 fixed originals + 5 new compositions).
Update scene-director and compose-director skills with all 10 Remotion
scene types and zero-key rendering guidance. Document the proven
all-dark-background formula in remotion.md. Add cinematic renderer,
onboarding skill, prompt gallery, and demo render script.