This repo's history uses minor bumps for deliberate changes to what the plugin is or ships (1.1.0 swapped the cuOpt skill, 1.2.0 consolidated it, 1.3.0 moved to discovery-first) and reserves patch bumps for the automated "chore: sync skills" commits. Renaming the display name, rewriting the listing copy, changing category, replacing the logo, and shipping #379's routing taxonomy is the former, not the latter. Signed-off-by: Jason Dudash <jdudash@nvidia.com>
plugins/ — generated plugin bundles
Each subdirectory here is a self-contained plugin built from a source
definition in plugins.d/ by
.github/scripts/build-plugins.py.
A plugin folder typically contains:
.claude-plugin/plugin.json— Claude plugin manifest.codex-plugin/plugin.json— Codex plugin manifest.cursor-plugin/plugin.json— Cursor plugin manifestskills/— the bundled skills (real files or symlinks back into the top-levelskills/catalog, depending onskill_files:in the source yaml)assets/— optional logo and other hand-maintained assets
Don't edit these files directly
With the exception of curated plugins (see below), everything under
plugins/<name>/ is regenerated on every build. To change a
plugin's metadata or skill list, edit plugins.d/<name>.yml and re-run:
.github/scripts/build-plugins.sh
See plugins.d/README.md for the full
authoring workflow.
Curated plugins
A plugin folder that contains its own .skills-manifest.yml (instead of
having a matching plugins.d/<name>.yml) is curated — the build
script only refreshes its skills/ links and leaves the manifests,
assets, and marketplace entries hand-edited. No plugins currently use
this mode: nvidia-skills/ is catalog-driven, built
from plugins.d/nvidia-skills.yml, and
ships to the official Anthropic (Claude), OpenAI (Codex), and Cursor
plugin marketplaces.