const { execSync } = require('child_process'); const fs = require('fs/promises'); const path = require('path'); const rootDir = path.resolve(__dirname, '..'); const skillsDir = path.join(rootDir, 'skills'); function run(command, options = {}) { console.log(`Running: ${command}`); execSync(command, { stdio: 'inherit', cwd: rootDir, ...options }); } async function main() { // 2. Run playwright-cli install-skills console.log('\n=== Running playwright-cli install --skills ===\n'); run('node playwright-cli.js install --skills'); // 3. Move generated skills into the existing skills folder console.log('\n=== Updating skills folder ===\n'); const generatedSkillsDir = path.join(rootDir, '.claude', 'skills', 'playwright-cli'); const targetSkillsDir = path.join(skillsDir, 'playwright-cli'); try { await fs.access(generatedSkillsDir); // Remove existing skills and copy new ones await fs.rm(targetSkillsDir, { recursive: true, force: true }); await fs.cp(generatedSkillsDir, targetSkillsDir, { recursive: true }); console.log(`Copied skills from ${generatedSkillsDir} to ${targetSkillsDir}`); // Clean up generated skills directory await fs.rm(generatedSkillsDir, { recursive: true }); console.log('Cleaned up generated skills directory'); } catch { console.warn('Warning: Generated skills directory not found at', generatedSkillsDir); } console.log('\n=== Update complete! ===\n'); } main().catch(err => { console.error('Error:', err); process.exit(1); });