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boshu2__agentops/docs/software-factory.md
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Software Factory Surface

Publicly, AgentOps is the operational layer for coding agents. This document names the operator surface and software-factory mechanics beneath that public story so users do not have to infer them from skills, hooks, CLI commands, and internal artifacts.

Thesis

AgentOps gives coding agents four things by default:

  • bookkeeping
  • validation
  • primitives
  • flows

This page explains the operator surface beneath that promise. Internally, AgentOps is best understood as a software-factory control plane.

The environment carries:

  • bounded briefing and context assembly
  • tracked planning and scoped execution
  • validation gates and ratchet checkpoints
  • bookkeeping and flywheel closure between sessions
  • isolated work lanes for long-running or parallel work

The workers remain replaceable. The environment carries continuity.

This follows the repo's stateful-environment/stateless-agents theory and its own lifecycle/flywheel contracts: briefings and runtime state are the operator surface; packets, chunks, topics, and builders are substrate.

Runtime Variants

AgentOps 3.0 is hookless: the factory runs identically on every runtime (Claude Code, Codex, Cursor, OpenCode) because it does not depend on any harness-specific hook surface. Workflow is guided by skills + the ao CLI, and The local pre-push Go gate (ao gate check) is the routine release authority (CI is a backstop). The operator lane is the same everywhere:

/rpi "fix auth startup"            # in-session, any harness
# the RPI CLI engine was removed in 3.0 -- the /rpi skill above is the live in-session path, driving the seven-move operating loop

What used to be hook responsibilities are now explicit, pulled surfaces:

Concern Hookless surface
Startup context ao knowledge brief / ao context assemble (pulled, not injected on every event)
Validation gates CI (.github/workflows/validate.yml) + skill-level checks run in-band
Code quality cd cli && make test, go vet, complexity budget — enforced by CI
Flywheel closure ao flywheel close-loop / /retro / /curate --mode=forge at session close
Execution discipline Execution-packet next_action + skill instructions

Both lanes run in session because people use Codex or they use Claude Code — neither relies on hooks. Running the same loop out of session (always-on, scheduled, unattended) is a separate concern AgentOps delegates to an orchestration substrate; the reference is NTM + MCP + managed-agents. AgentOps 3.0 ships no daemon, scheduler, or overnight runner of its own — those surfaces were deleted (see AgentOps 3.0 north star).

Surface Map

Layer Purpose Primary surfaces
Operator What the human or lead agent should touch first ao factory start, /rpi (drives the seven-move operating loop; the old RPI CLI engine was removed in 3.0), NTM + MCP Agent Mail substrate for out-of-session runs
Briefing + runtime Bounded startup context and thread-time state ao knowledge brief, ao context assemble
Out-of-session Running the loop unattended (always-on, scheduled) Delegated to an orchestration substrate (the reference is NTM + MCP + managed-agents) — not an AgentOps surface
Delivery line Research, planning, execution, validation /discovery, /plan, /crank, /validation, /rpi
Learning loop Convert completed work into future advantage ao knowledge activate, ao flywheel close-loop, /retro, /curate --mode=forge
Enforcement Automatic quality gates and execution discipline CI (.github/workflows/validate.yml), skill-level checks, cd cli && make test
Substrate Retrieval, provenance, packetization, and promotion machinery .agents/packets/, .agents/topics/, .agents/briefings/, .agents/findings/, builder logic

Enforcement — No Hooks Required

AgentOps 3.0 ships zero hooks. The factory's design rules are enforced by explicit, pulled surfaces rather than automatic lifecycle scripts:

  • Validation gates — CI (.github/workflows/validate.yml) is the authoritative gate; skills run their own checks in-band before claiming work complete.
  • Ratchet checkpointsao flywheel close-loop / /retro / /curate --mode=forge persist learnings at session close.
  • Execution discipline — execution-packet next_action and skill instructions keep the agent producing artifacts instead of stalling.
  • Code qualitycd cli && make test, go vet, and the complexity budget are enforced by CI on every push.

Operators who want runtime hooks can author their own with the hooks-authoring skill — they are opt-in and not part of the default product surface.

Why This Surface Exists

The factory framing matters because the repo already has the hard parts:

  • RPI provides the conveyor belt.
  • Context packets and briefings provide bounded work orders.
  • The flywheel provides bookkeeping and closure between sessions.
  • Codex lifecycle commands provide explicit runtime boundaries where hooks do not exist.

Without an explicit operator lane, users see a powerful collection of primitives. With it, they see one product surface.

Design Rules

  • Prefer briefings over giant startup dumps.
  • Keep substrate and operator surfaces distinct.
  • Let external validation outrank self-report.
  • Treat thin topics as discovery-only until evidence improves.
  • Keep compile scoped to hygiene, not full operator-surface activation.