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angular__angular/packages/forms
arturovt 6cc54e5ede fix(forms): remove animationstart listener on component destroy to prevent memory leak
The `watchValidity` method in `AnimationInputValidityMonitor` was registering
an anonymous arrow function via `addEventListener` with no corresponding
`removeEventListener` call.

In V8, each closure is represented as a `JSFunction` holding a strong pointer
to a heap-allocated `Context` object containing captured variables
(`VariableLocation::CONTEXT` slots, decided at parse time by
`Scope::MustAllocateInContext`). In Blink, DOM event listeners are stored in
the element's `EventTargetData::event_listener_map` as `JSEventListener`
wrappers backed by a `v8::Persistent<JSFunction>` handle — a strong cross-heap
reference that keeps the function alive as long as the element is alive.

Because the callback passed to `watchValidity` closes over the calling
component/directive (which itself holds a reference back to the element), this
produced a cross-heap reference cycle:

```
  HTMLInputElement (Blink/Oilpan)
    └── EventTargetData → JSEventListener → v8::Persistent<JSFunction>
          └── Context → callback closure
                └── component → HTMLInputElement  ← cycle
```

Neither V8's nor Blink's GC could independently break this cycle because it
crosses the V8/Oilpan heap boundary. The element was therefore never collected
after being removed from the DOM.

The fix stores the listener in a named local variable and registers its removal
via `DestroyRef.onDestroy`, tying cleanup to the lifetime of the component that
owns the element. This ensures `removeEventListener` is called with the exact
same `JSFunction` reference, causing Blink to drop the `v8::Persistent` handle
and allowing both the function and the element to become GC-eligible.
2026-06-10 09:56:12 -07:00
..
2026-04-23 11:38:26 -07:00
…
2025-11-06 10:03:05 -08:00