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angular__angular/src/lib/select/select.ts
T

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41 KiB
TypeScript

/**
* @license
* Copyright Google Inc. All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
import {
AfterContentInit,
Attribute,
ChangeDetectionStrategy,
ChangeDetectorRef,
Component,
ContentChild,
ContentChildren,
ElementRef,
EventEmitter,
Inject,
InjectionToken,
Input,
OnDestroy,
OnInit,
Optional,
Output,
QueryList,
Renderer2,
Self,
ViewChild,
ViewEncapsulation,
Directive,
isDevMode,
} from '@angular/core';
import {ControlValueAccessor, FormGroupDirective, NgControl, NgForm} from '@angular/forms';
import {DOWN_ARROW, END, ENTER, HOME, SPACE, UP_ARROW} from '@angular/cdk/keycodes';
import {FocusKeyManager} from '@angular/cdk/a11y';
import {Directionality} from '@angular/cdk/bidi';
import {coerceBooleanProperty} from '@angular/cdk/coercion';
import {filter, startWith} from '@angular/cdk/rxjs';
import {
ConnectedOverlayDirective,
Overlay,
RepositionScrollStrategy,
// This import is only used to define a generic type. The current TypeScript version incorrectly
// considers such imports as unused (https://github.com/Microsoft/TypeScript/issues/14953)
// tslint:disable-next-line:no-unused-variable
ScrollStrategy,
ViewportRuler
} from '@angular/cdk/overlay';
import {merge} from 'rxjs/observable/merge';
import {Observable} from 'rxjs/Observable';
import {Subscription} from 'rxjs/Subscription';
import {fadeInContent, transformPanel, transformPlaceholder} from './select-animations';
import {SelectionModel} from '../core/selection/selection';
import {
getMdSelectDynamicMultipleError,
getMdSelectNonArrayValueError,
getMdSelectNonFunctionValueError
} from './select-errors';
import {CanColor, mixinColor} from '../core/common-behaviors/color';
import {CanDisable, mixinDisabled} from '../core/common-behaviors/disabled';
import {MdOptgroup, MdOption, MdOptionSelectionChange} from '../core/option/index';
import {
FloatPlaceholderType,
MD_PLACEHOLDER_GLOBAL_OPTIONS,
PlaceholderOptions
} from '../core/placeholder/placeholder-options';
import {Platform} from '@angular/cdk/platform';
/**
* The following style constants are necessary to save here in order
* to properly calculate the alignment of the selected option over
* the trigger element.
*/
/** The fixed height of every option element (option, group header etc.). */
export const SELECT_ITEM_HEIGHT = 48;
/** The max height of the select's overlay panel */
export const SELECT_PANEL_MAX_HEIGHT = 256;
/** The max number of options visible at once in the select panel. */
export const SELECT_MAX_OPTIONS_DISPLAYED =
Math.floor(SELECT_PANEL_MAX_HEIGHT / SELECT_ITEM_HEIGHT);
/** The fixed height of the select's trigger element. */
export const SELECT_TRIGGER_HEIGHT = 30;
/**
* Must adjust for the difference in height between the option and the trigger,
* so the text will align on the y axis.
*/
export const SELECT_OPTION_HEIGHT_ADJUSTMENT = (SELECT_ITEM_HEIGHT - SELECT_TRIGGER_HEIGHT) / 2;
/** The panel's padding on the x-axis */
export const SELECT_PANEL_PADDING_X = 16;
/** The panel's x axis padding if it is indented (e.g. there is an option group). */
export const SELECT_PANEL_INDENT_PADDING_X = SELECT_PANEL_PADDING_X * 2;
/**
* Distance between the panel edge and the option text in
* multi-selection mode.
*
* (SELECT_PADDING * 1.75) + 20 = 48
* The padding is multiplied by 1.75 because the checkbox's margin is half the padding, and
* the browser adds ~4px, because we're using inline elements.
* The checkbox width is 20px.
*/
export const SELECT_MULTIPLE_PANEL_PADDING_X = SELECT_PANEL_PADDING_X * 1.75 + 20;
/**
* The panel's padding on the y-axis. This padding indicates there are more
* options available if you scroll.
*/
export const SELECT_PANEL_PADDING_Y = 16;
/**
* The select panel will only "fit" inside the viewport if it is positioned at
* this value or more away from the viewport boundary.
*/
export const SELECT_PANEL_VIEWPORT_PADDING = 8;
/**
* Default minimum width of the trigger based on the CSS.
* Used as a fallback for server-side rendering.
* @docs-private
*/
const SELECT_TRIGGER_MIN_WIDTH = 112;
/** Injection token that determines the scroll handling while a select is open. */
export const MD_SELECT_SCROLL_STRATEGY =
new InjectionToken<() => ScrollStrategy>('md-select-scroll-strategy');
/** @docs-private */
export function MD_SELECT_SCROLL_STRATEGY_PROVIDER_FACTORY(overlay: Overlay):
() => RepositionScrollStrategy {
return () => overlay.scrollStrategies.reposition();
}
/** @docs-private */
export const MD_SELECT_SCROLL_STRATEGY_PROVIDER = {
provide: MD_SELECT_SCROLL_STRATEGY,
deps: [Overlay],
useFactory: MD_SELECT_SCROLL_STRATEGY_PROVIDER_FACTORY,
};
/** Change event object that is emitted when the select value has changed. */
export class MdSelectChange {
constructor(public source: MdSelect, public value: any) { }
}
// Boilerplate for applying mixins to MdSelect.
/** @docs-private */
export class MdSelectBase {
constructor(public _renderer: Renderer2, public _elementRef: ElementRef) {}
}
export const _MdSelectMixinBase = mixinColor(mixinDisabled(MdSelectBase), 'primary');
/**
* Allows the user to customize the trigger that is displayed when the select has a value.
*/
@Directive({
selector: 'md-select-trigger, mat-select-trigger'
})
export class MdSelectTrigger {}
@Component({
moduleId: module.id,
selector: 'md-select, mat-select',
templateUrl: 'select.html',
styleUrls: ['select.css'],
inputs: ['color', 'disabled'],
encapsulation: ViewEncapsulation.None,
changeDetection: ChangeDetectionStrategy.OnPush,
host: {
'role': 'listbox',
'[attr.tabindex]': 'tabIndex',
'[attr.aria-label]': '_ariaLabel',
'[attr.aria-labelledby]': 'ariaLabelledby',
'[attr.aria-required]': 'required.toString()',
'[attr.aria-disabled]': 'disabled.toString()',
'[attr.aria-invalid]': '_isErrorState()',
'[attr.aria-owns]': '_optionIds',
'[attr.aria-multiselectable]': 'multiple',
'[class.mat-select-disabled]': 'disabled',
'[class.mat-select-invalid]': '_isErrorState()',
'[class.mat-select-required]': 'required',
'class': 'mat-select',
'(keydown)': '_handleClosedKeydown($event)',
'(blur)': '_onBlur()',
},
animations: [
transformPlaceholder,
transformPanel,
fadeInContent
],
exportAs: 'mdSelect',
})
export class MdSelect extends _MdSelectMixinBase implements AfterContentInit, OnDestroy, OnInit,
ControlValueAccessor, CanColor, CanDisable {
/** Whether or not the overlay panel is open. */
private _panelOpen = false;
/** Subscriptions to option events. */
private _optionSubscription: Subscription | null;
/** Subscription to changes in the option list. */
private _changeSubscription: Subscription;
/** Subscription to tab events while overlay is focused. */
private _tabSubscription: Subscription;
/** Whether filling out the select is required in the form. */
private _required: boolean = false;
/** The scroll position of the overlay panel, calculated to center the selected option. */
private _scrollTop = 0;
/** The placeholder displayed in the trigger of the select. */
private _placeholder: string;
/** Whether the component is in multiple selection mode. */
private _multiple: boolean = false;
/** Comparison function to specify which option is displayed. Defaults to object equality. */
private _compareWith = (o1: any, o2: any) => o1 === o2;
/** Deals with the selection logic. */
_selectionModel: SelectionModel<MdOption>;
/** The animation state of the placeholder. */
private _placeholderState = '';
/** Tab index for the element. */
private _tabIndex: number;
/** Deals with configuring placeholder options */
private _placeholderOptions: PlaceholderOptions;
/**
* The width of the trigger. Must be saved to set the min width of the overlay panel
* and the width of the selected value.
*/
_triggerWidth: number;
/** Manages keyboard events for options in the panel. */
_keyManager: FocusKeyManager<MdOption>;
/**
* The width of the selected option's value. Must be set programmatically
* to ensure its overflow is clipped, as it's absolutely positioned.
*/
_selectedValueWidth: number;
/** View -> model callback called when value changes */
_onChange: (value: any) => void = () => {};
/** View -> model callback called when select has been touched */
_onTouched = () => {};
/** The IDs of child options to be passed to the aria-owns attribute. */
_optionIds: string = '';
/** The value of the select panel's transform-origin property. */
_transformOrigin: string = 'top';
/** Whether the panel's animation is done. */
_panelDoneAnimating: boolean = false;
/** Strategy that will be used to handle scrolling while the select panel is open. */
_scrollStrategy = this._scrollStrategyFactory();
/**
* The y-offset of the overlay panel in relation to the trigger's top start corner.
* This must be adjusted to align the selected option text over the trigger text.
* when the panel opens. Will change based on the y-position of the selected option.
*/
_offsetY = 0;
/**
* This position config ensures that the top "start" corner of the overlay
* is aligned with with the top "start" of the origin by default (overlapping
* the trigger completely). If the panel cannot fit below the trigger, it
* will fall back to a position above the trigger.
*/
_positions = [
{
originX: 'start',
originY: 'top',
overlayX: 'start',
overlayY: 'top',
},
{
originX: 'start',
originY: 'bottom',
overlayX: 'start',
overlayY: 'bottom',
},
];
/** Trigger that opens the select. */
@ViewChild('trigger') trigger: ElementRef;
/** Overlay pane containing the options. */
@ViewChild(ConnectedOverlayDirective) overlayDir: ConnectedOverlayDirective;
/** All of the defined select options. */
@ContentChildren(MdOption, { descendants: true }) options: QueryList<MdOption>;
/** All of the defined groups of options. */
@ContentChildren(MdOptgroup) optionGroups: QueryList<MdOptgroup>;
/** Classes to be passed to the select panel. Supports the same syntax as `ngClass`. */
@Input() panelClass: string|string[]|Set<string>|{[key: string]: any};
/** User-supplied override of the trigger element. */
@ContentChild(MdSelectTrigger) customTrigger: MdSelectTrigger;
/** Placeholder to be shown if no value has been selected. */
@Input()
get placeholder() { return this._placeholder; }
set placeholder(value: string) {
this._placeholder = value;
// Must wait to record the trigger width to ensure placeholder width is included.
Promise.resolve(null).then(() => this._setTriggerWidth());
}
/** Whether the component is required. */
@Input()
get required() { return this._required; }
set required(value: any) { this._required = coerceBooleanProperty(value); }
/** Whether the user should be allowed to select multiple options. */
@Input()
get multiple(): boolean { return this._multiple; }
set multiple(value: boolean) {
if (this._selectionModel) {
throw getMdSelectDynamicMultipleError();
}
this._multiple = coerceBooleanProperty(value);
}
/**
* A function to compare the option values with the selected values. The first argument
* is a value from an option. The second is a value from the selection. A boolean
* should be returned.
*/
@Input()
get compareWith() { return this._compareWith; }
set compareWith(fn: (o1: any, o2: any) => boolean) {
if (typeof fn !== 'function') {
throw getMdSelectNonFunctionValueError();
}
this._compareWith = fn;
if (this._selectionModel) {
// A different comparator means the selection could change.
this._initializeSelection();
}
}
/** Whether to float the placeholder text. */
@Input()
get floatPlaceholder(): FloatPlaceholderType { return this._floatPlaceholder; }
set floatPlaceholder(value: FloatPlaceholderType) {
this._floatPlaceholder = value || this._placeholderOptions.float || 'auto';
}
private _floatPlaceholder: FloatPlaceholderType;
/** Tab index for the select element. */
@Input()
get tabIndex(): number { return this.disabled ? -1 : this._tabIndex; }
set tabIndex(value: number) {
if (typeof value !== 'undefined') {
this._tabIndex = value;
}
}
/** Value of the select control. */
@Input()
get value() { return this._value; }
set value(newValue: any) {
this.writeValue(newValue);
this._value = newValue;
}
private _value: any;
/** Whether ripples for all options in the select are disabled. */
@Input()
get disableRipple(): boolean { return this._disableRipple; }
set disableRipple(value: boolean) {
this._disableRipple = coerceBooleanProperty(value);
this._setOptionDisableRipple();
}
private _disableRipple: boolean = false;
/** Aria label of the select. If not specified, the placeholder will be used as label. */
@Input('aria-label') ariaLabel: string = '';
/** Input that can be used to specify the `aria-labelledby` attribute. */
@Input('aria-labelledby') ariaLabelledby: string = '';
/** Combined stream of all of the child options' change events. */
get optionSelectionChanges(): Observable<MdOptionSelectionChange> {
return merge(...this.options.map(option => option.onSelectionChange));
}
/** Event emitted when the select has been opened. */
@Output() onOpen: EventEmitter<void> = new EventEmitter<void>();
/** Event emitted when the select has been closed. */
@Output() onClose: EventEmitter<void> = new EventEmitter<void>();
/** Event emitted when the selected value has been changed by the user. */
@Output() change: EventEmitter<MdSelectChange> = new EventEmitter<MdSelectChange>();
/**
* Event that emits whenever the raw value of the select changes. This is here primarily
* to facilitate the two-way binding for the `value` input.
* @docs-private
*/
@Output() valueChange = new EventEmitter<any>();
constructor(
private _viewportRuler: ViewportRuler,
private _changeDetectorRef: ChangeDetectorRef,
private _overlay: Overlay,
private _platform: Platform,
renderer: Renderer2,
elementRef: ElementRef,
@Optional() private _dir: Directionality,
@Optional() private _parentForm: NgForm,
@Optional() private _parentFormGroup: FormGroupDirective,
@Self() @Optional() public _control: NgControl,
@Attribute('tabindex') tabIndex: string,
@Optional() @Inject(MD_PLACEHOLDER_GLOBAL_OPTIONS) placeholderOptions: PlaceholderOptions,
@Inject(MD_SELECT_SCROLL_STRATEGY) private _scrollStrategyFactory) {
super(renderer, elementRef);
if (this._control) {
this._control.valueAccessor = this;
}
this._tabIndex = parseInt(tabIndex) || 0;
this._placeholderOptions = placeholderOptions ? placeholderOptions : {};
this.floatPlaceholder = this._placeholderOptions.float || 'auto';
}
ngOnInit() {
this._selectionModel = new SelectionModel<MdOption>(this.multiple, undefined, false);
}
ngAfterContentInit() {
this._initKeyManager();
this._changeSubscription = startWith.call(this.options.changes, null).subscribe(() => {
this._resetOptions();
this._initializeSelection();
});
}
ngOnDestroy() {
this._dropSubscriptions();
if (this._changeSubscription) {
this._changeSubscription.unsubscribe();
}
if (this._tabSubscription) {
this._tabSubscription.unsubscribe();
}
}
/** Toggles the overlay panel open or closed. */
toggle(): void {
this.panelOpen ? this.close() : this.open();
}
/** Opens the overlay panel. */
open(): void {
if (this.disabled || !this.options.length) {
return;
}
if (!this._triggerWidth) {
this._setTriggerWidth();
}
this._calculateOverlayPosition();
this._placeholderState = this._floatPlaceholderState();
this._panelOpen = true;
this._changeDetectorRef.markForCheck();
}
/** Closes the overlay panel and focuses the host element. */
close(): void {
if (this._panelOpen) {
this._panelOpen = false;
if (this._selectionModel.isEmpty()) {
this._placeholderState = '';
}
this._changeDetectorRef.markForCheck();
this.focus();
}
}
/**
* Sets the select's value. Part of the ControlValueAccessor interface
* required to integrate with Angular's core forms API.
*
* @param value New value to be written to the model.
*/
writeValue(value: any): void {
if (this.options) {
this._setSelectionByValue(value);
}
}
/**
* Saves a callback function to be invoked when the select's value
* changes from user input. Part of the ControlValueAccessor interface
* required to integrate with Angular's core forms API.
*
* @param fn Callback to be triggered when the value changes.
*/
registerOnChange(fn: (value: any) => void): void {
this._onChange = fn;
}
/**
* Saves a callback function to be invoked when the select is blurred
* by the user. Part of the ControlValueAccessor interface required
* to integrate with Angular's core forms API.
*
* @param fn Callback to be triggered when the component has been touched.
*/
registerOnTouched(fn: () => {}): void {
this._onTouched = fn;
}
/**
* Disables the select. Part of the ControlValueAccessor interface required
* to integrate with Angular's core forms API.
*
* @param isDisabled Sets whether the component is disabled.
*/
setDisabledState(isDisabled: boolean): void {
this.disabled = isDisabled;
this._changeDetectorRef.markForCheck();
}
/** Whether or not the overlay panel is open. */
get panelOpen(): boolean {
return this._panelOpen;
}
/** The currently selected option. */
get selected(): MdOption | MdOption[] {
return this.multiple ? this._selectionModel.selected : this._selectionModel.selected[0];
}
/** The value displayed in the trigger. */
get triggerValue(): string {
if (!this._selectionModel || this._selectionModel.isEmpty()) {
return '';
}
if (this._multiple) {
const selectedOptions = this._selectionModel.selected.map(option => option.viewValue);
if (this._isRtl()) {
selectedOptions.reverse();
}
// TODO(crisbeto): delimiter should be configurable for proper localization.
return selectedOptions.join(', ');
}
return this._selectionModel.selected[0].viewValue;
}
/** Whether the element is in RTL mode. */
_isRtl(): boolean {
return this._dir ? this._dir.value === 'rtl' : false;
}
/**
* Sets the width of the trigger element. This is necessary to match
* the overlay width to the trigger width.
*/
private _setTriggerWidth(): void {
this._triggerWidth = this._platform.isBrowser ? this._getTriggerRect().width :
SELECT_TRIGGER_MIN_WIDTH;
this._changeDetectorRef.markForCheck();
}
/** Handles the keyboard interactions of a closed select. */
_handleClosedKeydown(event: KeyboardEvent): void {
if (!this.disabled) {
if (event.keyCode === ENTER || event.keyCode === SPACE) {
event.preventDefault(); // prevents the page from scrolling down when pressing space
this.open();
} else if (event.keyCode === UP_ARROW || event.keyCode === DOWN_ARROW) {
this._handleArrowKey(event);
}
}
}
/** Handles keypresses inside the panel. */
_handlePanelKeydown(event: KeyboardEvent): void {
if (event.keyCode === HOME || event.keyCode === END) {
event.preventDefault();
event.keyCode === HOME ? this._keyManager.setFirstItemActive() :
this._keyManager.setLastItemActive();
} else {
this._keyManager.onKeydown(event);
}
}
/**
* When the panel element is finished transforming in (though not fading in), it
* emits an event and focuses an option if the panel is open.
*/
_onPanelDone(): void {
if (this.panelOpen) {
this._focusCorrectOption();
this.onOpen.emit();
} else {
this.onClose.emit();
this._panelDoneAnimating = false;
this.overlayDir.offsetX = 0;
this._changeDetectorRef.markForCheck();
}
}
/**
* When the panel content is done fading in, the _panelDoneAnimating property is
* set so the proper class can be added to the panel.
*/
_onFadeInDone(): void {
this._panelDoneAnimating = this.panelOpen;
this._changeDetectorRef.markForCheck();
}
/**
* Calls the touched callback only if the panel is closed. Otherwise, the trigger will
* "blur" to the panel when it opens, causing a false positive.
*/
_onBlur() {
if (!this.disabled && !this.panelOpen) {
this._onTouched();
this._changeDetectorRef.markForCheck();
}
}
/**
* Callback that is invoked when the overlay panel has been attached.
*/
_onAttached(): void {
this._calculateOverlayOffsetX();
this._setScrollTop();
}
/** Whether the select has a value. */
_hasValue(): boolean {
return this._selectionModel && this._selectionModel.hasValue();
}
/** Whether the select is in an error state. */
_isErrorState(): boolean {
const isInvalid = this._control && this._control.invalid;
const isTouched = this._control && this._control.touched;
const isSubmitted = (this._parentFormGroup && this._parentFormGroup.submitted) ||
(this._parentForm && this._parentForm.submitted);
return !!(isInvalid && (isTouched || isSubmitted));
}
/**
* Sets the scroll position of the scroll container. This must be called after
* the overlay pane is attached or the scroll container element will not yet be
* present in the DOM.
*/
private _setScrollTop(): void {
const scrollContainer =
this.overlayDir.overlayRef.overlayElement.querySelector('.mat-select-panel');
scrollContainer!.scrollTop = this._scrollTop;
}
private _initializeSelection(): void {
// Defer setting the value in order to avoid the "Expression
// has changed after it was checked" errors from Angular.
Promise.resolve().then(() => {
this._setSelectionByValue(this._control ? this._control.value : this._value);
});
}
/**
* Sets the selected option based on a value. If no option can be
* found with the designated value, the select trigger is cleared.
*/
private _setSelectionByValue(value: any | any[], isUserInput = false): void {
const isArray = Array.isArray(value);
if (this.multiple && value && !isArray) {
throw getMdSelectNonArrayValueError();
}
this._clearSelection();
if (isArray) {
value.forEach((currentValue: any) => this._selectValue(currentValue, isUserInput));
this._sortValues();
} else {
const correspondingOption = this._selectValue(value, isUserInput);
// Shift focus to the active item. Note that we shouldn't do this in multiple
// mode, because we don't know what option the user interacted with last.
if (correspondingOption) {
this._keyManager.setActiveItem(this.options.toArray().indexOf(correspondingOption));
}
}
this._setValueWidth();
if (this._selectionModel.isEmpty()) {
this._placeholderState = '';
}
this._changeDetectorRef.markForCheck();
}
/**
* Finds and selects and option based on its value.
* @returns Option that has the corresponding value.
*/
private _selectValue(value: any, isUserInput = false): MdOption | undefined {
const correspondingOption = this.options.find((option: MdOption) => {
try {
// Treat null as a special reset value.
return option.value != null && this._compareWith(option.value, value);
} catch (error) {
if (isDevMode()) {
// Notify developers of errors in their comparator.
console.warn(error);
}
return false;
}
});
if (correspondingOption) {
isUserInput ? correspondingOption._selectViaInteraction() : correspondingOption.select();
this._selectionModel.select(correspondingOption);
}
return correspondingOption;
}
/**
* Clears the select trigger and deselects every option in the list.
* @param skip Option that should not be deselected.
*/
private _clearSelection(skip?: MdOption): void {
this._selectionModel.clear();
this.options.forEach(option => {
if (option !== skip) {
option.deselect();
}
});
}
private _getTriggerRect(): ClientRect {
return this.trigger.nativeElement.getBoundingClientRect();
}
/** Sets up a key manager to listen to keyboard events on the overlay panel. */
private _initKeyManager() {
this._keyManager = new FocusKeyManager<MdOption>(this.options).withTypeAhead();
this._tabSubscription = this._keyManager.tabOut.subscribe(() => this.close());
}
/** Drops current option subscriptions and IDs and resets from scratch. */
private _resetOptions(): void {
this._dropSubscriptions();
this._listenToOptions();
this._setOptionIds();
this._setOptionMultiple();
this._setOptionDisableRipple();
}
/** Listens to user-generated selection events on each option. */
private _listenToOptions(): void {
this._optionSubscription = filter.call(this.optionSelectionChanges,
event => event.isUserInput).subscribe(event => {
this._onSelect(event.source);
this._setValueWidth();
if (!this.multiple) {
this.close();
}
});
}
/** Invoked when an option is clicked. */
private _onSelect(option: MdOption): void {
const wasSelected = this._selectionModel.isSelected(option);
// TODO(crisbeto): handle blank/null options inside multi-select.
if (this.multiple) {
this._selectionModel.toggle(option);
wasSelected ? option.deselect() : option.select();
this._sortValues();
} else {
this._clearSelection(option.value == null ? undefined : option);
if (option.value == null) {
this._propagateChanges(option.value);
} else {
this._selectionModel.select(option);
}
}
if (wasSelected !== this._selectionModel.isSelected(option)) {
this._propagateChanges();
}
}
/**
* Sorts the model values, ensuring that they keep the same
* order that they have in the panel.
*/
private _sortValues(): void {
if (this._multiple) {
this._selectionModel.clear();
this.options.forEach(option => {
if (option.selected) {
this._selectionModel.select(option);
}
});
}
}
/** Unsubscribes from all option subscriptions. */
private _dropSubscriptions(): void {
if (this._optionSubscription) {
this._optionSubscription.unsubscribe();
this._optionSubscription = null;
}
}
/** Emits change event to set the model value. */
private _propagateChanges(fallbackValue?: any): void {
let valueToEmit: any = null;
if (Array.isArray(this.selected)) {
valueToEmit = this.selected.map(option => option.value);
} else {
valueToEmit = this.selected ? this.selected.value : fallbackValue;
}
this._value = valueToEmit;
this._onChange(valueToEmit);
this.change.emit(new MdSelectChange(this, valueToEmit));
this.valueChange.emit(valueToEmit);
}
/** Records option IDs to pass to the aria-owns property. */
private _setOptionIds() {
this._optionIds = this.options.map(option => option.id).join(' ');
}
/**
* Sets the `multiple` property on each option. The promise is necessary
* in order to avoid Angular errors when modifying the property after init.
*/
private _setOptionMultiple() {
if (this.multiple) {
Promise.resolve(null).then(() => {
this.options.forEach(option => option.multiple = this.multiple);
});
}
}
/** Sets the `disableRipple` property on each option. */
private _setOptionDisableRipple() {
if (this.options) {
this.options.forEach(option => option.disableRipple = this.disableRipple);
}
}
/**
* Must set the width of the selected option's value programmatically
* because it is absolutely positioned and otherwise will not clip
* overflow. The selection arrow is 9px wide, add 4px of padding = 13
*/
private _setValueWidth() {
this._selectedValueWidth = this._triggerWidth - 13;
this._changeDetectorRef.markForCheck();
}
/**
* Focuses the selected item. If no option is selected, it will focus
* the first item instead.
*/
private _focusCorrectOption(): void {
if (this._selectionModel.isEmpty()) {
this._keyManager.setFirstItemActive();
} else {
this._keyManager.setActiveItem(this._getOptionIndex(this._selectionModel.selected[0])!);
}
}
/** Focuses the select element. */
focus(): void {
this._elementRef.nativeElement.focus();
}
/** Gets the index of the provided option in the option list. */
private _getOptionIndex(option: MdOption): number | undefined {
return this.options.reduce((result: number, current: MdOption, index: number) => {
return result === undefined ? (option === current ? index : undefined) : result;
}, undefined);
}
/** Calculates the scroll position and x- and y-offsets of the overlay panel. */
private _calculateOverlayPosition(): void {
const items = this._getItemCount();
const panelHeight = Math.min(items * SELECT_ITEM_HEIGHT, SELECT_PANEL_MAX_HEIGHT);
const scrollContainerHeight = items * SELECT_ITEM_HEIGHT;
// The farthest the panel can be scrolled before it hits the bottom
const maxScroll = scrollContainerHeight - panelHeight;
if (this._hasValue()) {
let selectedOptionOffset = this._getOptionIndex(this._selectionModel.selected[0])!;
selectedOptionOffset += MdOption.countGroupLabelsBeforeOption(selectedOptionOffset,
this.options, this.optionGroups);
// We must maintain a scroll buffer so the selected option will be scrolled to the
// center of the overlay panel rather than the top.
const scrollBuffer = panelHeight / 2;
this._scrollTop = this._calculateOverlayScroll(selectedOptionOffset, scrollBuffer, maxScroll);
this._offsetY = this._calculateOverlayOffsetY(selectedOptionOffset, scrollBuffer, maxScroll);
} else {
// If no option is selected, the panel centers on the first option. In this case,
// we must only adjust for the height difference between the option element
// and the trigger element, then multiply it by -1 to ensure the panel moves
// in the correct direction up the page.
let groupLabels = MdOption.countGroupLabelsBeforeOption(0, this.options, this.optionGroups);
this._offsetY = (SELECT_ITEM_HEIGHT - SELECT_TRIGGER_HEIGHT) / 2 * -1 -
(groupLabels * SELECT_ITEM_HEIGHT);
}
this._checkOverlayWithinViewport(maxScroll);
}
/**
* Calculates the scroll position of the select's overlay panel.
*
* Attempts to center the selected option in the panel. If the option is
* too high or too low in the panel to be scrolled to the center, it clamps the
* scroll position to the min or max scroll positions respectively.
*/
_calculateOverlayScroll(selectedIndex: number, scrollBuffer: number,
maxScroll: number): number {
const optionOffsetFromScrollTop = SELECT_ITEM_HEIGHT * selectedIndex;
const halfOptionHeight = SELECT_ITEM_HEIGHT / 2;
// Starts at the optionOffsetFromScrollTop, which scrolls the option to the top of the
// scroll container, then subtracts the scroll buffer to scroll the option down to
// the center of the overlay panel. Half the option height must be re-added to the
// scrollTop so the option is centered based on its middle, not its top edge.
const optimalScrollPosition = optionOffsetFromScrollTop - scrollBuffer + halfOptionHeight;
return clampValue(0, optimalScrollPosition, maxScroll);
}
/**
* Figures out the appropriate animation state for the placeholder.
*/
_getPlaceholderAnimationState(): string {
if (this.floatPlaceholder === 'never') {
return '';
}
if (this.floatPlaceholder === 'always') {
return this._floatPlaceholderState();
}
return this._placeholderState;
}
/**
* Determines the CSS `opacity` of the placeholder element.
*/
_getPlaceholderOpacity(): string {
return (this.floatPlaceholder !== 'never' || this._selectionModel.isEmpty()) ? '1' : '0';
}
/** Returns the aria-label of the select component. */
get _ariaLabel(): string | null {
// If an ariaLabelledby value has been set, the select should not overwrite the
// `aria-labelledby` value by setting the ariaLabel to the placeholder.
return this.ariaLabelledby ? null : this.ariaLabel || this.placeholder;
}
/**
* Sets the x-offset of the overlay panel in relation to the trigger's top start corner.
* This must be adjusted to align the selected option text over the trigger text when
* the panel opens. Will change based on LTR or RTL text direction. Note that the offset
* can't be calculated until the panel has been attached, because we need to know the
* content width in order to constrain the panel within the viewport.
*/
private _calculateOverlayOffsetX(): void {
const overlayRect = this.overlayDir.overlayRef.overlayElement.getBoundingClientRect();
const viewportRect = this._viewportRuler.getViewportRect();
const isRtl = this._isRtl();
const paddingWidth = this.multiple ? SELECT_MULTIPLE_PANEL_PADDING_X + SELECT_PANEL_PADDING_X :
SELECT_PANEL_PADDING_X * 2;
let offsetX: number;
// Adjust the offset, depending on the option padding.
if (this.multiple) {
offsetX = SELECT_MULTIPLE_PANEL_PADDING_X;
} else {
let selected = this._selectionModel.selected[0] || this.options.first;
offsetX = selected && selected.group ? SELECT_PANEL_INDENT_PADDING_X : SELECT_PANEL_PADDING_X;
}
// Invert the offset in LTR.
if (!isRtl) {
offsetX *= -1;
}
// Determine how much the select overflows on each side.
const leftOverflow = 0 - (overlayRect.left + offsetX - (isRtl ? paddingWidth : 0));
const rightOverflow = overlayRect.right + offsetX - viewportRect.width
+ (isRtl ? 0 : paddingWidth);
// If the element overflows on either side, reduce the offset to allow it to fit.
if (leftOverflow > 0) {
offsetX += leftOverflow + SELECT_PANEL_VIEWPORT_PADDING;
} else if (rightOverflow > 0) {
offsetX -= rightOverflow + SELECT_PANEL_VIEWPORT_PADDING;
}
// Set the offset directly in order to avoid having to go through change detection and
// potentially triggering "changed after it was checked" errors.
this.overlayDir.offsetX = offsetX;
this.overlayDir.overlayRef.updatePosition();
}
/**
* Calculates the y-offset of the select's overlay panel in relation to the
* top start corner of the trigger. It has to be adjusted in order for the
* selected option to be aligned over the trigger when the panel opens.
*/
private _calculateOverlayOffsetY(selectedIndex: number, scrollBuffer: number,
maxScroll: number): number {
let optionOffsetFromPanelTop: number;
if (this._scrollTop === 0) {
optionOffsetFromPanelTop = selectedIndex * SELECT_ITEM_HEIGHT;
} else if (this._scrollTop === maxScroll) {
const firstDisplayedIndex = this._getItemCount() - SELECT_MAX_OPTIONS_DISPLAYED;
const selectedDisplayIndex = selectedIndex - firstDisplayedIndex;
// Because the panel height is longer than the height of the options alone,
// there is always extra padding at the top or bottom of the panel. When
// scrolled to the very bottom, this padding is at the top of the panel and
// must be added to the offset.
optionOffsetFromPanelTop =
selectedDisplayIndex * SELECT_ITEM_HEIGHT + SELECT_PANEL_PADDING_Y;
} else {
// If the option was scrolled to the middle of the panel using a scroll buffer,
// its offset will be the scroll buffer minus the half height that was added to
// center it.
optionOffsetFromPanelTop = scrollBuffer - SELECT_ITEM_HEIGHT / 2;
}
// The final offset is the option's offset from the top, adjusted for the height
// difference, multiplied by -1 to ensure that the overlay moves in the correct
// direction up the page.
return optionOffsetFromPanelTop * -1 - SELECT_OPTION_HEIGHT_ADJUSTMENT;
}
/**
* Checks that the attempted overlay position will fit within the viewport.
* If it will not fit, tries to adjust the scroll position and the associated
* y-offset so the panel can open fully on-screen. If it still won't fit,
* sets the offset back to 0 to allow the fallback position to take over.
*/
private _checkOverlayWithinViewport(maxScroll: number): void {
const viewportRect = this._viewportRuler.getViewportRect();
const triggerRect = this._getTriggerRect();
const topSpaceAvailable = triggerRect.top - SELECT_PANEL_VIEWPORT_PADDING;
const bottomSpaceAvailable =
viewportRect.height - triggerRect.bottom - SELECT_PANEL_VIEWPORT_PADDING;
const panelHeightTop = Math.abs(this._offsetY);
const totalPanelHeight =
Math.min(this._getItemCount() * SELECT_ITEM_HEIGHT, SELECT_PANEL_MAX_HEIGHT);
const panelHeightBottom = totalPanelHeight - panelHeightTop - triggerRect.height;
if (panelHeightBottom > bottomSpaceAvailable) {
this._adjustPanelUp(panelHeightBottom, bottomSpaceAvailable);
} else if (panelHeightTop > topSpaceAvailable) {
this._adjustPanelDown(panelHeightTop, topSpaceAvailable, maxScroll);
} else {
this._transformOrigin = this._getOriginBasedOnOption();
}
}
/** Adjusts the overlay panel up to fit in the viewport. */
private _adjustPanelUp(panelHeightBottom: number, bottomSpaceAvailable: number) {
const distanceBelowViewport = panelHeightBottom - bottomSpaceAvailable;
// Scrolls the panel up by the distance it was extending past the boundary, then
// adjusts the offset by that amount to move the panel up into the viewport.
this._scrollTop -= distanceBelowViewport;
this._offsetY -= distanceBelowViewport;
this._transformOrigin = this._getOriginBasedOnOption();
// If the panel is scrolled to the very top, it won't be able to fit the panel
// by scrolling, so set the offset to 0 to allow the fallback position to take
// effect.
if (this._scrollTop <= 0) {
this._scrollTop = 0;
this._offsetY = 0;
this._transformOrigin = `50% bottom 0px`;
}
}
/** Adjusts the overlay panel down to fit in the viewport. */
private _adjustPanelDown(panelHeightTop: number, topSpaceAvailable: number,
maxScroll: number) {
const distanceAboveViewport = panelHeightTop - topSpaceAvailable;
// Scrolls the panel down by the distance it was extending past the boundary, then
// adjusts the offset by that amount to move the panel down into the viewport.
this._scrollTop += distanceAboveViewport;
this._offsetY += distanceAboveViewport;
this._transformOrigin = this._getOriginBasedOnOption();
// If the panel is scrolled to the very bottom, it won't be able to fit the
// panel by scrolling, so set the offset to 0 to allow the fallback position
// to take effect.
if (this._scrollTop >= maxScroll) {
this._scrollTop = maxScroll;
this._offsetY = 0;
this._transformOrigin = `50% top 0px`;
return;
}
}
/** Sets the transform origin point based on the selected option. */
private _getOriginBasedOnOption(): string {
const originY =
Math.abs(this._offsetY) - SELECT_OPTION_HEIGHT_ADJUSTMENT + SELECT_ITEM_HEIGHT / 2;
return `50% ${originY}px 0px`;
}
/** Figures out the floating placeholder state value. */
private _floatPlaceholderState(): string {
return this._isRtl() ? 'floating-rtl' : 'floating-ltr';
}
/** Handles the user pressing the arrow keys on a closed select. */
private _handleArrowKey(event: KeyboardEvent): void {
if (this._multiple) {
event.preventDefault();
this.open();
} else {
const prevActiveItem = this._keyManager.activeItem;
// Cycle though the select options even when the select is closed,
// matching the behavior of the native select element.
// TODO(crisbeto): native selects also cycle through the options with left/right arrows,
// however the key manager only supports up/down at the moment.
this._keyManager.onKeydown(event);
const currentActiveItem = this._keyManager.activeItem as MdOption;
if (currentActiveItem !== prevActiveItem) {
this._clearSelection();
this._setSelectionByValue(currentActiveItem.value, true);
this._propagateChanges();
}
}
}
/** Calculates the amount of items in the select. This includes options and group labels. */
private _getItemCount(): number {
return this.options.length + this.optionGroups.length;
}
}
/** Clamps a value n between min and max values. */
function clampValue(min: number, n: number, max: number): number {
return Math.min(Math.max(min, n), max);
}